- Players now
- 0/5 0% full
- 7-day average
- 1 peak 3
- Rank
- #3,947 top 17%
- Wiped
- 4d 12h ago · 5 Oct, 22:17 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 5 on average | 15 | |
|---|---|---|
| Standing#3,947 on player hours | 83 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance230 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 22:17 | 3 | running |
| 5 Oct | Mon 02:56 | 3 | 0.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 162.120.4.84:10000
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 22:17 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked579/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked445/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked435/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked238/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked337/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked370/425
Briefing
quick answers, from the figures on this page01Where does WasteLandNuke sit in the rankings?
In the top 17% of all ranked servers, WasteLandNuke holds #3,947 for player hours over the last seven days.
02What is the player count on WasteLandNuke?
0 of 5 slots are filled on WasteLandNuke at this moment. The seven-day average is 1 players, with a peak of 3. Between the last 48 hours, 01:00 UTC saw the highest average: 3 players.
03What Rust version is WasteLandNuke on?
The Rust build on WasteLandNuke is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on WasteLandNuke?
Server fps over the last 48 hours: 230 average, 200 lowest. Entities reached 111,232 - buildings, deployables and the rest. Memory usage reached 3,560 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for WasteLandNuke?
For WasteLandNuke, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 162.120.4.84:10000.
06How reliable is WasteLandNuke, and is it online?
WasteLandNuke reports online at this moment. Reported uptime puts the last restart at roughly 33 minutes ago. Over the last 5 full days, 120 of 120 hours were online, or 100%. 4 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on WasteLandNuke?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod): that is the tag set WasteLandNuke publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does WasteLandNuke show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry WasteLandNuke are: Rust community servers, live and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09WasteLandNuke wipes on what schedule?
Too few wipes are recorded for WasteLandNuke to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 4 days 12 hours old.
10What happens on wipe day for WasteLandNuke?
3 players on average marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.
11Map selection on WasteLandNuke: what is it?
A procedural map of size 4,300 with seed 2147483647, generated by the game, is in use on WasteLandNuke. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of WasteLandNuke: what are they?
The name WasteLandNuke does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Oxide plugins are running. Its self-description is vanilla: pure Facepunch Rust: rates, kits and rules unchanged. The VAC anti-cheat from Valve is on.
13What is the process to join WasteLandNuke?
To connect, open Rust, press F1, and enter client.connect 162.120.4.84:10000. You can also click Launch Rust here to open the game via Steam and join.
