- Players now
- 0/350 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,370 ▼ 694 this week
- Wiped
- 8d 14h ago · 1 Oct, 20:05 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 350 on average | 0 | |
|---|---|---|
| Standing#6,370 on player hours | 72 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance187 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 694 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 16.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:05 | 1 | running |
| 15 Sep | Tue 13:46 | 2 | 16.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 161.184.49.108:28015
- Region
- –
- Max players
- 350
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:05 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp350,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp350 | Max players The server holds 350. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked585/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked432/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked438/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked233/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked343/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked365/425
Briefing
quick answers, from the figures on this page01Ranking of DeadlyGamingRust among Rust servers: what is it?
In the top 28% of all ranked servers, DeadlyGamingRust holds #6,370 for player hours over the last seven days.
02How many players are on DeadlyGamingRust right now?
0 of 350 slots are filled on DeadlyGamingRust at this moment. Its seven-day average is 0 players; the peak is 2.
03Version of Rust on DeadlyGamingRust: which one?
The Rust build on DeadlyGamingRust is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of DeadlyGamingRust: is it smooth?
For the last 48 hours, average server fps was 187, with a minimum of 150. Entities peaked at 143,014, including buildings, deployables and all other world objects. Peak memory: 3,725 MB. Low fps plus a growing entity count equals lag for players.
05Location of DeadlyGamingRust: where?
For DeadlyGamingRust, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 161.184.49.108:28015 is its address.
06Uptime and current status of DeadlyGamingRust: what are they?
DeadlyGamingRust reports online at this moment. The last restart happened around 8 hours ago, according to uptime. 166 of 168 hours up in the last 7 full days; that is 99%. 15 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on DeadlyGamingRust?
For the in-game browser, DeadlyGamingRust declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp350 (Max players): The server holds 350; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does DeadlyGamingRust appear?
These Rust Server Now lists include DeadlyGamingRust: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does DeadlyGamingRust wipe?
The record for DeadlyGamingRust holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 14 hours.
10What happens on wipe day for DeadlyGamingRust?
The average busiest point of its recent wipes was 2 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11The map for DeadlyGamingRust: which one?
The map on DeadlyGamingRust is procedural, size 5,000 with seed 1557514967, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on DeadlyGamingRust, and what settings?
You will not find a gather rate in the name DeadlyGamingRust. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
13To join DeadlyGamingRust, what must you do?
In Rust, press F1 and run client.connect 161.184.49.108:28015; or use Launch Rust on this page to connect through Steam.
