- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,009 ▲ 944 this week
- Wiped
- 29d 14h ago · 11 Sep, 21:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,009 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance194 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 944 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.251.167:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 21:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked592/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 422 on averageUnranked584/625
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 396 on averageUnranked520/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 386 on averageUnranked247/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 331 on averageUnranked390/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 313 on averageUnranked420/450
Briefing
quick answers, from the figures on this page01Ranking of RustServer_2961 among Rust servers: what is it?
The rank for RustServer_2961 is #16,009 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on RustServer_2961?
0 of 50 slots are filled on RustServer_2961 at this moment. It has averaged 0 players across the last seven days.
03The Rust version for RustServer_2961: what is it?
Version for RustServer_2961: Rust network protocol 2633 and build 165217 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on RustServer_2961 good?
For the last 48 hours, average server fps was 194, with a minimum of 166. 46,658 entities at peak, counting buildings and deployables. Memory usage reached 3,261 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for RustServer_2961?
No region is published by RustServer_2961. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 160.251.251.167:28015.
06Current online status and reliability of RustServer_2961: what is the data?
Right now RustServer_2961 shows as online. About 10 days 10 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on RustServer_2961?
For the in-game browser, RustServer_2961 declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does RustServer_2961 appear?
These Rust Server Now lists include RustServer_2961: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09RustServer_2961 wipes on what schedule?
Too few wipes are recorded for RustServer_2961 to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 29 days 14 hours have passed since its current world began.
10Map selection on RustServer_2961: what is it?
The map on RustServer_2961 is procedural, size 3,000 with seed 26758, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of RustServer_2961: what are they?
The name RustServer_2961 does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
12Joining RustServer_2961: what are the steps?
To connect, open Rust, press F1, and enter client.connect 160.251.251.167:28015. You can also click Launch Rust here to open the game via Steam and join.
