- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 ▲ 891 this week
- Wiped
- 28d 13h ago · 11 Sep, 21:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance56 server fps on average | 93 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 891 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.233.89:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 21:39 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked492/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked464/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked241/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked337/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked384/425
Briefing
quick answers, from the figures on this page01What is the rank position of RustServer_20281?
In the top 70% of all ranked servers, RustServer_20281 holds #16,006 for player hours over the last seven days.
02What is the player count on RustServer_20281?
Right now, 0 players occupy the 50 slots on RustServer_20281. 0 players is the seven-day average.
03The Rust version for RustServer_20281: what is it?
Version for RustServer_20281: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on RustServer_20281?
For the last 48 hours, average server fps was 56, with a minimum of 41. Entities reached 143,044 - buildings, deployables and the rest. Memory usage reached 6,035 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find RustServer_20281 physically?
No region is published by RustServer_20281. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 160.251.233.89:28015.
06How reliable is RustServer_20281, and is it online?
Right now RustServer_20281 shows as online. The last restart happened around 10 days 13 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on RustServer_20281: what do they mean?
The server browser reads these tags from RustServer_20281: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does RustServer_20281 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RustServer_20281 are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09RustServer_20281 wipes on what schedule?
Too few wipes are recorded for RustServer_20281 to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 28 days 13 hours old.
10The map for RustServer_20281: which one?
The map on RustServer_20281 is procedural, size 5,000 with seed 1273571341, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of RustServer_20281: what are they?
The name RustServer_20281 does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
12What is the process to join RustServer_20281?
Press F1 in Rust and enter client.connect 160.251.233.89:28015, or click Launch Rust here to open Rust via Steam and join.
