- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,403 top 41%
- Wiped
- 6d 6h ago · 3 Oct, 13:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#9,403 on player hours | 59 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance82 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.215.5:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 13:08 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked569/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked616/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked552/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked374/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked415/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked461/500
Briefing
quick answers, from the figures on this page01Ranking of RustServer_22252 among Rust servers: what is it?
The rank for RustServer_22252 is #9,403 on seven-day player hours, in the top 41% of ranked servers.
02What is the player count on RustServer_22252?
The current population on RustServer_22252 is 0, against 50 slots. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 07:00 UTC saw the highest average: 1 players.
03Version of Rust on RustServer_22252: which one?
The Rust build on RustServer_22252 is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of RustServer_22252: is it smooth?
For the last 48 hours, average server fps was 82, with a minimum of 55. Entities reached 49,163 - buildings, deployables and the rest. The maximum memory used was 2,405 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for RustServer_22252?
There is no region published by RustServer_22252. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 160.251.215.5:28015 is its address.
06Current online status and reliability of RustServer_22252: what is the data?
Live status: RustServer_22252 is up. The last restart happened around 6 days 5 hours ago, according to uptime. Over the last 5 full days, 120 of 120 hours were online, or 100%. 3 October 2026 is when Rust Server Now first saw it.
07The tags on RustServer_22252: what do they mean?
For the in-game browser, RustServer_22252 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does RustServer_22252 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RustServer_22252 are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does RustServer_22252 wipe?
Too few wipes are recorded for RustServer_22252 to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 6 hours have passed since its current world began.
10The map for RustServer_22252: which one?
A procedural map of size 3,000 with seed 27047, generated by the game, is in use on RustServer_22252. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of RustServer_22252: what are they?
You will not find a gather rate in the name RustServer_22252. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
12Joining RustServer_22252: what are the steps?
To connect, open Rust, press F1, and enter client.connect 160.251.215.5:28015. You can also click Launch Rust here to open the game via Steam and join.
