[JP] Rust Classic|PVE
- Players now
- 0/30 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,933 ▲ 1500 this week
- Wiped
- 9d 6h ago · 1 Oct, 20:43 UTC
- Next wipe
- 25d 15h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 30 on average | 2 | |
|---|---|---|
| Standing#3,933 on player hours | 83 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance59 server fps on average | 99 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,500 places this week | 69 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:43 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.212.246:28015
- Region
- –
- Max players
- 30
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:43 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp30,ptrak,$r?,v2634,^p,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp30 | Max players The server holds 30. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on averageUnranked82/100
- 2Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 72 on averageUnranked72/100
- 3Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 43 on averageUnranked52/100
- 4[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 41 on averageUnranked40/100
- 5[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 28 on averageUnranked34/100
- 6【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 26 on averageUnranked59/200
Briefing
quick answers, from the figures on this page01Where does [JP] Rust Classic|PVE sit in the rankings?
In the top 17% of all ranked servers, [JP] Rust Classic|PVE holds #3,933 for player hours over the last seven days.
02How many players are on [JP] Rust Classic|PVE right now?
The current population on [JP] Rust Classic|PVE is 0, against 30 slots. Averaging 1 players over seven days, it peaked at 5. Between the last 48 hours, 04:00 UTC saw the highest average: 1 players.
03The Rust version for [JP] Rust Classic|PVE: what is it?
The Rust build on [JP] Rust Classic|PVE is network protocol 2634 and build 167058, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on [JP] Rust Classic|PVE good?
For the last 48 hours, average server fps was 59, with a minimum of 56. Entities peaked at 73,439, including buildings, deployables and all other world objects. The maximum memory used was 2,312 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find [JP] Rust Classic|PVE physically?
Its name points to Asia, even though [JP] Rust Classic|PVE publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 160.251.212.246:28015.
06Current online status and reliability of [JP] Rust Classic|PVE: what is the data?
[JP] Rust Classic|PVE reports online at this moment. Reported uptime puts the last restart at roughly 5 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on [JP] Rust Classic|PVE?
The server browser reads these tags from [JP] Rust Classic|PVE: gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): The server holds 30; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does [JP] Rust Classic|PVE show up in Rust Server Now lists and filters?
[JP] Rust Classic|PVE appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09[JP] Rust Classic|PVE wipes on what schedule?
Once a month, [JP] Rust Classic|PVE wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 9 days 6 hours have passed since its current world began.
10What does [JP] Rust Classic|PVE look like on wipe day?
The average busiest point of its recent wipes was 2 players. 17 hours after the latest wipe, the crowd peaked.
11What map is running on [JP] Rust Classic|PVE?
A procedural map of size 3,750 with seed 712011, generated by the game, is in use on [JP] Rust Classic|PVE. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of [JP] Rust Classic|PVE: what are they?
The name [JP] Rust Classic|PVE does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs pve, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13What is the process to join [JP] Rust Classic|PVE?
In Rust, press F1 and run client.connect 160.251.212.246:28015; or use Launch Rust on this page to connect through Steam. https://discord.com/invite/kxV4cxZmKa is where its website lives.
![Map of [JP] Rust Classic|PVE](/servers/160.251.212.246:28017/map.webp?v=4e1d544a5d)