[JP]Null-Server Test
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,031 ▼ 1298 this week
- Wiped
- 9d 7h ago · 1 Oct, 18:18 UTC
- Next wipe
- 25d 16h Thu 5 Nov, 19:00 UTC
- Team limit
- 50 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,031 on player hours | 34 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance59 server fps on average | 98 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,298 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:18 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 66% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.210.11:28015
- Region
- EA
- Max players
- 100
- Group limit
- 50 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:18 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166494,ts50,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Slot count: 100. | |
ts50 | Group limit Teams cap at 50. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | EA | East Asia The browser files it under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on averageUnranked82/100
- 2[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 41 on averageUnranked33/100
- 3爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 22 on averageUnranked23/88
- 4[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 22 on averageUnranked20/75
- 5[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 18 on averageUnranked20/100
- 6【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 17 on averageUnranked15/200
Briefing
quick answers, from the figures on this page01Where does [JP]Null-Server Test sit in the rankings?
The seven-day player-hour rank for [JP]Null-Server Test is #15,031, top 66% of all ranked servers and #479 in Asia.
02How many players are on [JP]Null-Server Test right now?
Right now, 0 players occupy the 100 slots on [JP]Null-Server Test. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 06:00 UTC, when it averaged 0 players.
03The Rust version for [JP]Null-Server Test: what is it?
Version for [JP]Null-Server Test: Rust network protocol 2634 and build 166494 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of [JP]Null-Server Test: is it smooth?
Average server fps for the last 48 hours was 59; the lowest was 36. Entities reached 96,650 - buildings, deployables and the rest. The maximum memory used was 4,848 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for [JP]Null-Server Test?
With a EA tag, [JP]Null-Server Test places itself in Asia. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 160.251.210.11:28015 is its address.
06How reliable is [JP]Null-Server Test, and is it online?
Right now [JP]Null-Server Test shows as online. The last restart happened around 9 days 5 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on [JP]Null-Server Test?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts50 (Group limit): Teams cap at 50; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; EA (East Asia): The browser files it under East Asia: that is the tag set [JP]Null-Server Test publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [JP]Null-Server Test appear?
The Rust Server Now lists that carry [JP]Null-Server Test are: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does [JP]Null-Server Test wipe?
The only wipe for [JP]Null-Server Test is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 9 days 7 hours. Its tags advertise a monthly wipe schedule.
10What happens on wipe day for [JP]Null-Server Test?
On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11The map for [JP]Null-Server Test: which one?
The map on [JP]Null-Server Test is procedural, size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on [JP]Null-Server Test, and what settings?
No gather rate appears in the name [JP]Null-Server Test. 50 players is the cap for a group. This server runs pve, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13To join [JP]Null-Server Test, what must you do?
To connect, open Rust, press F1, and enter client.connect 160.251.210.11:28015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://discord.com/invite/null-server.
![Map of [JP]Null-Server Test](/servers/160.251.210.11:28017/map.webp?v=b926b6c71b)