- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,561 ▼ 3122 this week
- Wiped
- 6d 3h ago · 5 Oct, 09:39 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,561 on player hours | 31 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance61 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 3,122 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 17.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 09:39 | 1 | running |
| 17 Sep | Thu 13:44 | 1 | 17.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.209.245:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 09:39 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 229 on averageUnranked301/325
- 2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on averageUnranked223/250
- 3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 121 on averageUnranked146/200
- 4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 94 on averageUnranked185/415
- 5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 74 on averageUnranked109/150
- 6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 67 on averageUnranked98/250
Briefing
quick answers, from the figures on this page01Where does [JP]Rust 1week sit in the rankings?
In the top 69% of all ranked servers, [JP]Rust 1week holds #15,561 for player hours over the last seven days.
02What is the player count on [JP]Rust 1week?
The current population on [JP]Rust 1week is 0, against 100 slots. Averaging 0 players over seven days, it peaked at 1.
03The Rust version for [JP]Rust 1week: what is it?
Rust network protocol 2634 and build 166652 on Linux is what [JP]Rust 1week runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on [JP]Rust 1week?
Average server fps for the last 48 hours was 61; the lowest was 46. 149,878 entities at peak, counting buildings and deployables. Peak memory: 4,879 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find [JP]Rust 1week physically?
No region tag is published by [JP]Rust 1week, yet its name indicates Asia. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 160.251.209.245:28015.
06Uptime and current status of [JP]Rust 1week: what are they?
Live status: [JP]Rust 1week is up. About 6 days 2 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on [JP]Rust 1week: what do they mean?
The server browser reads these tags from [JP]Rust 1week: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [JP]Rust 1week appear?
The Rust Server Now lists that carry [JP]Rust 1week are: Rust community servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09[JP]Rust 1week wipes on what schedule?
[JP]Rust 1week does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 3 hours.
10What happens on wipe day for [JP]Rust 1week?
On average, 1 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11The map for [JP]Rust 1week: which one?
For [JP]Rust 1week, the map is procedural at size 5,000 with seed 14244812, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of [JP]Rust 1week: what are they?
No gather rate appears in the name [JP]Rust 1week. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
13What is the process to join [JP]Rust 1week?
In Rust, press F1 and run client.connect 160.251.209.245:28015; or use Launch Rust on this page to connect through Steam.
![Map of [JP]Rust 1week](/servers/160.251.209.245:28017/map.webp?v=1d60acffdc)