- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,973 ▲ 924 this week
- Wiped
- 29d 7h ago · 10 Sep, 21:59 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,973 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance80 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 924 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.207.4:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 21:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 473 on averageUnranked241/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 469 on averageUnranked162/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 451 on averageUnranked184/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked462/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 377 on averageUnranked4/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked64/225
Briefing
quick answers, from the figures on this page01Where does RustServer_3488 sit in the rankings?
In the top 70% of all ranked servers, RustServer_3488 holds #15,973 for player hours over the last seven days.
02Current population on RustServer_3488: how busy is it?
0 of 50 slots are filled on RustServer_3488 at this moment. The average population for the last seven days is 0.
03The Rust version for RustServer_3488: what is it?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_3488 runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on RustServer_3488?
Average server fps for the last 48 hours was 80; the lowest was 55. Entities peaked at 44,305, including buildings, deployables and all other world objects. The maximum memory used was 3,083 MB. Players feel lag when fps drops and entities climb.
05Location of RustServer_3488: where?
For RustServer_3488, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 160.251.207.4:28015 is its address.
06Current online status and reliability of RustServer_3488: what is the data?
RustServer_3488 reports online at this moment. Reported uptime puts the last restart at roughly 9 days 16 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on RustServer_3488?
The server browser reads these tags from RustServer_3488: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does RustServer_3488 show up in Rust Server Now lists and filters?
RustServer_3488 appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does RustServer_3488 wipe?
RustServer_3488 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 29 days 7 hours.
10The map for RustServer_3488: which one?
For RustServer_3488, the map is procedural at size 3,000 with seed 5578, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of RustServer_3488: what are they?
You will not find a gather rate in the name RustServer_3488. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
12To join RustServer_3488, what must you do?
In Rust, press F1 and run client.connect 160.251.207.4:28015; or use Launch Rust on this page to connect through Steam.
