- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,230 top 50%
- Wiped
- 15h ago · 10 Oct, 23:50 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#11,230 on player hours | 50 | |
| Uptime15 of the last 48 hours | 31 | |
| Performance140 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.203.118:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 23:50 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked592/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 418 on averageUnranked653/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 393 on averageUnranked569/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 385 on averageUnranked224/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 326 on averageUnranked453/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 311 on averageUnranked438/450
Briefing
quick answers, from the figures on this page01Where does RustServer_4380 sit in the rankings?
In the top 50% of all ranked servers, RustServer_4380 holds #11,230 for player hours over the last seven days.
02How many players are on RustServer_4380 right now?
0 of 50 slots are filled on RustServer_4380 at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
03What Rust version is RustServer_4380 on?
The Rust build on RustServer_4380 is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on RustServer_4380 good?
Server fps over the last 48 hours: 140 average, 113 lowest. Entities peaked at 52,543, including buildings, deployables and all other world objects. Peak memory: 1,621 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for RustServer_4380?
For RustServer_4380, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 160.251.203.118:28015.
06Current online status and reliability of RustServer_4380: what is the data?
Right now RustServer_4380 shows as online. The last restart happened around 13 hours ago, according to uptime. Its first appearance in Rust Server Now data was on 10 October 2026.
07The tags on RustServer_4380: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set RustServer_4380 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RustServer_4380 appear?
The Rust Server Now lists that carry RustServer_4380 are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does RustServer_4380 wipe?
The record for RustServer_4380 holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 15 hours have passed since its current world began.
10The map for RustServer_4380: which one?
The map on RustServer_4380 is procedural, size 3,000 with seed 10219, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on RustServer_4380, and what settings?
You will not find a gather rate in the name RustServer_4380. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
12To join RustServer_4380, what must you do?
Press F1 in Rust and enter client.connect 160.251.203.118:28015, or click Launch Rust here to open Rust via Steam and join.
