- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,997 ▲ 900 this week
- Wiped
- 30d 1h ago · 10 Sep, 21:46 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,997 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance209 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 900 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.197.66:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 21:46 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked384/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked374/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked332/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked422/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked217/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked306/450
Briefing
quick answers, from the figures on this page01Ranking of RustServer_10205 among Rust servers: what is it?
The rank for RustServer_10205 is #15,997 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on RustServer_10205 right now?
Right now, 0 players occupy the 50 slots on RustServer_10205. 0 players is the seven-day average.
03What Rust version is RustServer_10205 on?
Version for RustServer_10205: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on RustServer_10205 good?
Average server fps for the last 48 hours was 209; the lowest was 176. 45,203 entities at peak, counting buildings and deployables. The maximum memory used was 3,295 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for RustServer_10205?
There is no region published by RustServer_10205. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 160.251.197.66:28015 is its address.
06Current online status and reliability of RustServer_10205: what is the data?
RustServer_10205 reports online at this moment. The last restart happened around 11 days 5 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on RustServer_10205?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set RustServer_10205 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does RustServer_10205 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RustServer_10205 are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09RustServer_10205 wipes on what schedule?
The record for RustServer_10205 holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 30 days 1 hours.
10What map is running on RustServer_10205?
A procedural map of size 3,000 with seed 21987, generated by the game, is in use on RustServer_10205. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on RustServer_10205, and what settings?
No gather rate appears in the name RustServer_10205. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
12What is the process to join RustServer_10205?
In Rust, press F1 and run client.connect 160.251.197.66:28015; or use Launch Rust on this page to connect through Steam.
