- Players now
- 0/50 0% full
- 7-day average
- 0 peak 4
- Rank
- #6,151 ▼ 2982 this week
- Wiped
- 7d 5h ago · 2 Oct, 14:50 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#6,151 on player hours | 73 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance54 server fps on average | 91 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,982 places this week | 26 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 13:03 | 5 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.174.60:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 14:50 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked584/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked640/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked547/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked358/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked418/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked463/500
Briefing
quick answers, from the figures on this page01Where does RustServer_570 sit in the rankings?
The rank for RustServer_570 is #6,151 on seven-day player hours, in the top 27% of ranked servers.
02How many players are on RustServer_570 right now?
0 of 50 slots are filled on RustServer_570 at this moment. The seven-day average is 0 players, with a peak of 4.
03Version of Rust on RustServer_570: which one?
Rust network protocol 2634 and build 166652 on Linux is what RustServer_570 runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on RustServer_570 good?
For the last 48 hours, average server fps was 54, with a minimum of 27. Entities reached 71,493 - buildings, deployables and the rest. Memory usage reached 2,983 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for RustServer_570?
No region is published by RustServer_570. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 160.251.174.60:28015.
06Uptime and current status of RustServer_570: what are they?
RustServer_570 reports online at this moment. The last restart happened around 6 days 11 hours ago, according to uptime. It was up 92% of the time over the last 7 full days: 155 of 168 hours. 22 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on RustServer_570?
The server browser reads these tags from RustServer_570: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RustServer_570 appear?
RustServer_570 appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09RustServer_570 wipes on what schedule?
Too few wipes are recorded for RustServer_570 to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 days 5 hours have passed since its current world began.
10On wipe day, what changes for RustServer_570?
5 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 2 hours in.
11What map is running on RustServer_570?
A procedural map of size 3,500 with seed 16532, generated by the game, is in use on RustServer_570. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of RustServer_570: what are they?
The name RustServer_570 does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13To join RustServer_570, what must you do?
To connect, open Rust, press F1, and enter client.connect 160.251.174.60:28015. You can also click Launch Rust here to open the game via Steam and join.
