- Players now
- 0/2 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,548 ▲ 3349 this week
- Wiped
- 1d 7h ago · 9 Oct, 11:10 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 0 | |
|---|---|---|
| Standing#13,548 on player hours | 40 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance221 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 3,349 places this week | 62 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 11:10 | 0 before | running |
| 7 Oct | Wed 11:49 | 1 | 2 days |
| 6 Oct | Tue 00:02 | 1 | 1.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.172.243:28115
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 11:10 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1『芬达』100000倍/10.10/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 33 on averageUnranked30/100
- 2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 25 on averageUnranked29/200
- 3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 21 on averageUnranked18/100
- 4『辉煌』2倍|萌新|独狼10月10号新档|雷霆万钧EA · no group limit · 19 on averageUnranked17/100
- 5#10-[搞就完了]10倍/10.10新档/无权/萌新首选EA · no group limit · 19 on averageUnranked17/100
- 6[霸道]10000000倍-10.10日-萌新首选-稳定长久EA · no group limit · 19 on averageUnranked16/100
Briefing
quick answers, from the figures on this page01Where does testだよ sit in the rankings?
The rank for testだよ is #13,548 on seven-day player hours, in the top 60% of ranked servers.
02How many players are on testだよ right now?
0 of 2 slots are filled on testだよ at this moment. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
03Version of Rust on testだよ: which one?
The Rust build on testだよ is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on testだよ?
Server fps over the last 48 hours: 221 average, 159 lowest. Entities peaked at 44,075, including buildings, deployables and all other world objects. Memory usage reached 2,411 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for testだよ?
No region tag is published by testだよ, yet its name indicates Asia. Rust Server Now does not verify machine locations; it only shows where a server says it is. 160.251.172.243:28115 is its address.
06Current online status and reliability of testだよ: what is the data?
Right now testだよ shows as online. Reported uptime puts the last restart at roughly 29 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on testだよ?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set testだよ publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does testだよ appear?
These Rust Server Now lists include testだよ: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09testだよ wipes on what schedule?
No next wipe can be predicted: testだよ wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 31 hours old.
10What happens on wipe day for testだよ?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
11Map selection on testだよ: what is it?
For testだよ, the map is procedural at size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on testだよ, and what settings?
You will not find a gather rate in the name testだよ. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join testだよ?
Press F1 in Rust and enter client.connect 160.251.172.243:28115, or click Launch Rust here to open Rust via Steam and join.
