- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,011 ▲ 886 this week
- Wiped
- 28d 19h ago · 11 Sep, 21:15 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,011 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance119 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 886 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.171.32:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 21:15 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked563/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked624/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked278/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked460/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked426/475
Briefing
quick answers, from the figures on this page01Ranking of RustServer_4457 among Rust servers: what is it?
In the top 70% of all ranked servers, RustServer_4457 holds #16,011 for player hours over the last seven days.
02How many players are on RustServer_4457 right now?
The current population on RustServer_4457 is 0, against 50 slots. 0 players is the seven-day average.
03What Rust version is RustServer_4457 on?
The Rust build on RustServer_4457 is network protocol 2633 and build 165217, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of RustServer_4457: is it smooth?
Average server fps for the last 48 hours was 119; the lowest was 85. Entities peaked at 48,448, including buildings, deployables and all other world objects. The maximum memory used was 3,069 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find RustServer_4457 physically?
No region is published by RustServer_4457. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 160.251.171.32:28015.
06Uptime and current status of RustServer_4457: what are they?
RustServer_4457 reports online at this moment. About 9 days 9 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on RustServer_4457: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set RustServer_4457 publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does RustServer_4457 appear?
The Rust Server Now lists that carry RustServer_4457 are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does RustServer_4457 wipe?
The record for RustServer_4457 holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 28 days 19 hours have passed since its current world began.
10Map selection on RustServer_4457: what is it?
For RustServer_4457, the map is procedural at size 3,000 with seed 15081, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on RustServer_4457, and what settings?
No gather rate appears in the name RustServer_4457. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join RustServer_4457, what must you do?
To connect, open Rust, press F1, and enter client.connect 160.251.171.32:28015. You can also click Launch Rust here to open the game via Steam and join.
