- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,997 ▲ 900 this week
- Wiped
- 31d 7h ago · 9 Sep, 15:28 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 0 | |
|---|---|---|
| Standing#15,997 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance74 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 900 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 160.251.138.86:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Sep 2026, 15:28 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked390/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked384/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked337/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked427/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked218/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked311/450
Briefing
quick answers, from the figures on this page01Ranking of RustServer_Private Server among Rust servers: what is it?
In the top 71% of all ranked servers, RustServer_Private Server holds #15,997 for player hours over the last seven days.
02How many players are on RustServer_Private Server right now?
The current population on RustServer_Private Server is 0, against 1 slots. 0 players is the seven-day average.
03What Rust version is RustServer_Private Server on?
The Rust build on RustServer_Private Server is network protocol 2633 and build 165217, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on RustServer_Private Server?
For the last 48 hours, average server fps was 74, with a minimum of 57. Entities peaked at 63,820, including buildings, deployables and all other world objects. Memory usage reached 3,930 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of RustServer_Private Server: where?
For RustServer_Private Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 160.251.138.86:28015.
06Current online status and reliability of RustServer_Private Server: what is the data?
Live status: RustServer_Private Server is up. The last restart happened around 11 days 21 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on RustServer_Private Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set RustServer_Private Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does RustServer_Private Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include RustServer_Private Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does RustServer_Private Server wipe?
Too few wipes are recorded for RustServer_Private Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 31 days 7 hours old.
10The map for RustServer_Private Server: which one?
The map on RustServer_Private Server is procedural, size 3,500 with seed 396044628, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of RustServer_Private Server: what are they?
No gather rate appears in the name RustServer_Private Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12What is the process to join RustServer_Private Server?
In Rust, press F1 and run client.connect 160.251.138.86:28015; or use Launch Rust on this page to connect through Steam.
