Name of Server as Shown on the Client Server List
- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- – not ranked yet
- Wiped
- 36d 5h ago · 4 Sep, 07:15 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standingnot ranked yet | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 159.26.119.230:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 07:15 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs162929 | Build Build 162929. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked572/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked589/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked217/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked388/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked399/450
Briefing
quick answers, from the figures on this page01How many players are on Name of Server as Shown on the Client Server List right now?
Right now Name of Server as Shown on the Client Server List is not online; its last appearance was 27 days 2 hours ago.
02Version of Rust on Name of Server as Shown on the Client Server List: which one?
The Rust build on Name of Server as Shown on the Client Server List is network protocol 2633 and build 162929, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
03Where can you find Name of Server as Shown on the Client Server List physically?
There is no region published by Name of Server as Shown on the Client Server List. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 159.26.119.230:28015 is its address.
04How reliable is Name of Server as Shown on the Client Server List, and is it online?
Right now Name of Server as Shown on the Client Server List shows as offline; last seen 27 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 13 September 2026.
05How should you read the tags on Name of Server as Shown on the Client Server List?
For the in-game browser, Name of Server as Shown on the Client Server List declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
06Where does Name of Server as Shown on the Client Server List show up in Rust Server Now lists and filters?
These Rust Server Now lists include Name of Server as Shown on the Client Server List: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
07On what timetable does Name of Server as Shown on the Client Server List wipe?
Too few wipes are recorded for Name of Server as Shown on the Client Server List to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 5 hours.
08What map is running on Name of Server as Shown on the Client Server List?
Procedural map: Name of Server as Shown on the Client Server List uses one generated by the game.
09The rules and settings of Name of Server as Shown on the Client Server List: what are they?
The name Name of Server as Shown on the Client Server List does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
10Joining Name of Server as Shown on the Client Server List: what are the steps?
In Rust, press F1 and run client.connect 159.26.119.230:28015; or use Launch Rust on this page to connect through Steam.