- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,887 ▼ 1345 this week
- Wiped
- 7d 14h ago · 3 Oct, 23:38 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,887 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,345 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 20:09 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 159.26.105.78:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 23:38 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 80 on averageUnranked253/999
- 2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 70 on averageUnranked74/999
- 3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on averageUnranked65/150
- 4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on averageUnranked53/100
- 5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 18 on averageUnranked22/100
- 6Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on averageUnranked50/150
Briefing
quick answers, from the figures on this page01What is the rank position of Build System Dev?
The rank for Build System Dev is #13,887 on seven-day player hours, in the top 61% of ranked servers.
02What is the player count on Build System Dev?
Build System Dev was last seen 7 days 13 hours ago and is offline at this moment.
03Version of Rust on Build System Dev: which one?
The Rust build on Build System Dev is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Build System Dev physically?
There is no region published by Build System Dev. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 159.26.105.78:28015 is its address.
05Uptime and current status of Build System Dev: what are they?
Currently offline: Build System Dev; last seen 7 days 13 hours ago. 1 of 168 hours up in the last 7 full days; that is 1%. First seen by Rust Server Now on 1 October 2026.
06How should you read the tags on Build System Dev?
The server browser reads these tags from Build System Dev: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Build System Dev appear?
Build System Dev appears on the following Rust Server Now lists: Modded Rust servers and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Build System Dev wipe?
Build System Dev does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 14 hours.
09What does Build System Dev look like on wipe day?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
10What map is running on Build System Dev?
Procedural map: Build System Dev uses one generated by the game.
11Which rules apply on Build System Dev, and what settings?
The name Build System Dev does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12Joining Build System Dev: what are the steps?
Press F1 in Rust and enter client.connect 159.26.105.78:28015, or click Launch Rust here to open Rust via Steam and join.