Rust Server Now
67,864 playing Find a server
Offlinechecked 7d ago · scouted since 2 Oct 2026

PvE test

Modded oxide
Join server
Evaluation 41 Bronze #15,903 on player hours
Players now
0/4
0% full
7-day average
0
peak –
Rank
#15,903
▲ 636 this week
Wiped
7d 13h
ago · 2 Oct, 11:46 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum52
Populationno average yet –
Standing#15,903 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 636 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 11:46 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
159.26.105.159:28015
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 11:46 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp4Max players Capacity: 4.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166586Build Game build: 166586.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Gameplay^pPvE PvE: the world supplies the danger, not other players.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

Similar servers

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  3. 3
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01Where does PvE test sit in the rankings?

The rank for PvE test is #15,903 on seven-day player hours, in the top 70% of ranked servers.

02Current population on PvE test: how busy is it?

PvE test was last seen 7 days 11 hours ago and is offline at this moment.

About Server
03Version of Rust on PvE test: which one?

The Rust build on PvE test is network protocol 2634 and build 166586, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find PvE test physically?

For PvE test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 159.26.105.159:28015.

05Current online status and reliability of PvE test: what is the data?

Right now PvE test shows as offline; last seen 7 days 11 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 2 October 2026.

Tags & Lists
06The tags on PvE test: what do they mean?

The server browser reads these tags from PvE test: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does PvE test appear?

PvE test appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08PvE test wipes on what schedule?

The record for PvE test holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 13 hours old.

09What happens on wipe day for PvE test?

0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10Map selection on PvE test: what is it?

A procedural map, generated by the game, is in use on PvE test.

11The rules and settings of PvE test: what are they?

The name PvE test does not state a gather rate. 8 players per group is the default and the limit here. This server runs pve, no combat between players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
12Joining PvE test: what are the steps?

To connect, open Rust, press F1, and enter client.connect 159.26.105.159:28015. You can also click Launch Rust here to open the game via Steam and join.