- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,413 not ranked yet
- Wiped
- 22d 18h ago · 17 Sep, 23:24 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,413 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 159.250.33.110:28030
- Region
- – · us4
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 23:24 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$rus4,v2623,gmrust,cs147942,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2623 | Protocol Protocol 2623: match it to join. | |
cs147942 | Build This server runs build 147942. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$rus4 | Region code us4 is the region code here. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 458 on averageUnranked587/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 446 on averageUnranked616/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 424 on averageUnranked632/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 411 on averageUnranked359/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 353 on averageUnranked449/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked453/475
Briefing
quick answers, from the figures on this page01Where does SAC smoke test sit in the rankings?
In the top – of all ranked servers, SAC smoke test holds #15,413 for player hours over the last seven days.
02How many players are on SAC smoke test right now?
Right now SAC smoke test is not online; its last appearance was 22 days 18 hours ago.
03The Rust version for SAC smoke test: what is it?
Version for SAC smoke test: Rust network protocol 2623 and build 147942 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of SAC smoke test: where?
For SAC smoke test, the published region is absent. us4 is the region code. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 159.250.33.110:28030.
05Uptime and current status of SAC smoke test: what are they?
Currently offline: SAC smoke test; last seen 22 days 18 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 17 September 2026.
06How should you read the tags on SAC smoke test?
The server browser reads these tags from SAC smoke test: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2623 (Protocol): Protocol 2623: match it to join; cs147942 (Build): This server runs build 147942; ptrak (Networking): Network layer: RakNet, the game's default; $rus4 (Region code): us4 is the region code here. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does SAC smoke test appear?
SAC smoke test appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08SAC smoke test wipes on what schedule?
Too few wipes are recorded for SAC smoke test to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 22 days 18 hours have passed since its current world began.
09The map for SAC smoke test: which one?
A procedural map, generated by the game, is in use on SAC smoke test.
10Which rules apply on SAC smoke test, and what settings?
You will not find a gather rate in the name SAC smoke test. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join SAC smoke test?
In Rust, press F1 and run client.connect 159.250.33.110:28030; or use Launch Rust on this page to connect through Steam.