<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
- Players now
- 5/25 20% full
- 7-day average
- 2 peak 6
- Rank
- #2,466 ▲ 1161 this week
- Wiped
- 9d 2h ago · 1 Oct, 21:31 UTC
- Next wipe
- 25d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 25 on average | 8 | |
|---|---|---|
| Standing#2,466 on player hours | 89 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance37 server fps on average | 61 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,161 places this week | 74 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 21:31 | 6 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 159.196.59.137:28315
- Region
- –
- Max players
- 25
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 21:31 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp25 | Max players The server holds 25. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 684 on averageUnranked648/850
- 2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 520 on averageUnranked466/550
- 3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 344 on averageUnranked262/500
- 4Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 326 on averageUnranked199/300
- 5EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 302 on averageUnranked254/340
- 6Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 286 on averageUnranked79/140
Briefing
quick answers, from the figures on this page01Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sit in the rankings?
The rank for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is #2,466 on seven-day player hours, in the top 11% of ranked servers.
02What is the player count on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
5 of 25 slots are filled on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at this moment. Averaging 2 players over seven days, it peaked at 6. Between the last 48 hours, 04:00 UTC saw the highest average: 6 players.
03Version of Rust on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: which one?
The Rust build on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | good?
For the last 48 hours, average server fps was 37, with a minimum of 25. Entities peaked at 129,232, including buildings, deployables and all other world objects. The maximum memory used was 5,007 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
For <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 159.196.59.137:28315.
06How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, and is it online?
Right now <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | shows as online. About 1 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
For the in-game browser, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): The server holds 25; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | appear?
These Rust Server Now lists include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: 2× Rust servers, ranked live and Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
09<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes on what schedule?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 9 days 2 hours old.
10On wipe day, what changes for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
The average busiest point of its recent wipes was 6 players. 14 hours after the latest wipe, the crowd peaked.
11Map selection on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: what is it?
A procedural map of size 4,250 with seed 969105723, generated by the game, is in use on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: what are they?
Its name carries a 2x gather rate for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13Joining <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: what are the steps?
In Rust, press F1 and run client.connect 159.196.59.137:28315; or use Launch Rust on this page to connect through Steam.
