[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked
- Players now
- 1/100 1% full
- 7-day average
- 0 peak 4
- Rank
- #4,383 ▲ 527 this week
- Wiped
- 8d 15h ago · 1 Oct, 20:51 UTC
- Next wipe
- 5d 8h Thu 15 Oct, 20:51 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#4,383 on player hours | 81 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance15 server fps on average | 25 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 527 places this week | 56 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 13.5 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:51 | 2 | running |
| 18 Sep | Fri 08:37 | 4 | 13.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 159.196.30.227:20030
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 20:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,^v,^p,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 32 on averageUnranked38/100
- 2[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 25 on averageUnranked16/2000
- 3[AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RBOC · groups of 8+ · 10x · monthly · 7 on averageUnranked7/30
- 4[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | EventOC · groups of 8+ · 2.5x · biweekly · 4 on averageUnranked3/100
- 5[AU] Rustron 10x PVE | Skill Tree | Fishing | FarmingOC · groups of 8+ · 10x · monthly · 4 on averageUnranked9/20
- 6Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 3 on averageUnranked5/50
Briefing
quick answers, from the figures on this page01Ranking of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked among Rust servers: what is it?
The rank for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is #4,383 on seven-day player hours, in the top 19% of ranked servers.
02How many players are on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked right now?
The current population on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is 1, against 100 slots. Averaging 0 players over seven days, it peaked at 4. Between the last 48 hours, 13:00 UTC saw the highest average: 2 players.
03What Rust version is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked on?
Version for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: Rust network protocol 2634 and build 166494 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked good?
Average server fps for the last 48 hours was 15; the lowest was 7. Entities peaked at 82,003, including buildings, deployables and all other world objects. The maximum memory used was 3,395 MB. Players feel lag when fps drops and entities climb.
05Where can you find [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked physically?
Its name points to Oceania, even though [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked publishes no region tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 159.196.30.227:20030.
06Uptime and current status of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: what are they?
Right now [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked shows as online. Reported uptime puts the last restart at roughly 4 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^b (Biweekly): Every fortnight it wipes; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked show up in Rust Server Now lists and filters?
[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked appears on the following Rust Server Now lists: Rust servers with gather rate above 10x, Oceania Rust servers, live, Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
09On what timetable does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked wipe?
The prediction follows its tag: too few of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 15 October at 20:51 UTC. It has been running its current world for 8 days 15 hours. A wipe schedule of every two weeks appears in its tags.
10What does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked look like on wipe day?
3 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 18 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 4.
11The map for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: which one?
A procedural map of size 3,500 with seed 2022849334, generated by the game, is in use on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: what are they?
Its name carries a 1000x gather rate for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. Up to 8 players can group, which is the game's default. pve is the game mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Its self-description is vanilla: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is disabled.
13Joining [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: what are the steps?
In Rust, press F1 and run client.connect 159.196.30.227:20030; or use Launch Rust on this page to connect through Steam.
![Map of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked](/servers/159.196.30.227:20032/map.webp?v=c6ad14c28a)