- Players now
- 0/300 0% full
- 7-day average
- 0 peak –
- Rank
- #16,003 ▼ 7027 this week
- Wiped
- 9d 6h ago · 1 Oct, 03:28 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 300 on average | 0 | |
|---|---|---|
| Standing#16,003 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance26 server fps on average | 44 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,027 places this week | 28 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct | Thu 03:28 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 159.112.73.50:28015
- Region
- –
- Max players
- 300
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 03:28 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp300,ptrak,$r?,v2634,gmrust,cs166448,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp300 | Max players Capacity: 300. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166448 | Build This server runs build 166448. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked579/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked445/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked435/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked238/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked337/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked370/425
Briefing
quick answers, from the figures on this page01What is the rank position of Oxide Council Staging?
In the top 70% of all ranked servers, Oxide Council Staging holds #16,003 for player hours over the last seven days.
02What is the player count on Oxide Council Staging?
0 of 300 slots are filled on Oxide Council Staging at this moment. 0 players is the seven-day average.
03Version of Rust on Oxide Council Staging: which one?
Rust network protocol 2634 and build 166448 on Linux is what Oxide Council Staging runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Oxide Council Staging?
For the last 48 hours, average server fps was 26, with a minimum of 15. 130,468 entities at peak, counting buildings and deployables. Memory usage reached 8,989 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find Oxide Council Staging physically?
No region is published by Oxide Council Staging. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 159.112.73.50:28015.
06Current online status and reliability of Oxide Council Staging: what is the data?
Right now Oxide Council Staging shows as online. About 9 days 1 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on Oxide Council Staging?
The server browser reads these tags from Oxide Council Staging: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Capacity: 300; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166448 (Build): This server runs build 166448; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Oxide Council Staging show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Oxide Council Staging are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Oxide Council Staging wipes on what schedule?
Oxide Council Staging does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 9 days 6 hours old.
10On wipe day, what changes for Oxide Council Staging?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 5 hours in.
11What map is running on Oxide Council Staging?
For Oxide Council Staging, the map is procedural at size 4,500 with seed 4000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Oxide Council Staging, and what settings?
No gather rate appears in the name Oxide Council Staging. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
13What is the process to join Oxide Council Staging?
In Rust, press F1 and run client.connect 159.112.73.50:28015; or use Launch Rust on this page to connect through Steam.
