- Players now
- 0/25 0% full
- 7-day average
- 0 peak –
- Rank
- #15,498 ▼ 9024 this week
- Wiped
- 23d 17h ago · 16 Sep, 14:51 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,498 on player hours | 32 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 9,024 places this week | 21 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 16 Sep | Wed 14:51 | 5 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 158.69.5.16:28023
- Region
- –
- Max players
- 25
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 14:51 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp25,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp25 | Max players Slot count: 25. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 236 on averageUnranked127/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 229 on averageUnranked162/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 82 on averageUnranked34/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 77 on averageUnranked32/250
- 5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked56/200
- 6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 76 on averageUnranked100/100
Briefing
quick answers, from the figures on this page01What is the rank position of Rust Empires Test?
In the top 68% of all ranked servers, Rust Empires Test holds #15,498 for player hours over the last seven days.
02What is the player count on Rust Empires Test?
Offline: Rust Empires Test last responded 18 days 20 hours ago.
03What Rust version is Rust Empires Test on?
The Rust build on Rust Empires Test is network protocol 2633 and build 164530, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Rust Empires Test physically?
For Rust Empires Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 158.69.5.16:28023.
05Uptime and current status of Rust Empires Test: what are they?
Currently offline: Rust Empires Test; last seen 18 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 15 September 2026.
06What is the meaning of each tag on Rust Empires Test?
For the in-game browser, Rust Empires Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Slot count: 25; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Rust Empires Test appear?
The Rust Server Now lists that carry Rust Empires Test are: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does Rust Empires Test wipe?
The record for Rust Empires Test holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 23 days 17 hours.
09What does Rust Empires Test look like on wipe day?
5 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 23 hours in.
10What map is running on Rust Empires Test?
A procedural map of size 4,500 with seed 150123630, generated by the game, is in use on Rust Empires Test. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of Rust Empires Test: what are they?
You will not find a gather rate in the name Rust Empires Test. 8 players per group is the default and the limit here. pve is the game mode, no combat between players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12To join Rust Empires Test, what must you do?
To connect, open Rust, press F1, and enter client.connect 158.69.5.16:28023. You can also click Launch Rust here to open the game via Steam and join.
