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Offlinechecked 17d ago · scouted since 22 Sep 2026

Justin+mctester's Rust

Community
Join server
Evaluation 40 Bronze #15,473 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,473
▼ 1048 this week
Wiped
17d 17h
ago · 22 Sep, 15:37 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum47
Populationno average yet –
Standing#15,473 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,048 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
22 Sep Tue 19:50 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
158.120.182.9:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
22 Sep 2026, 15:37 UTC
Hostname
–
First seen
22 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Your game must run protocol 2633.
cs165217Build Build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Justin+mctester's Rust?

In the top 67% of all ranked servers, Justin+mctester's Rust holds #15,473 for player hours over the last seven days.

02Current population on Justin+mctester's Rust: how busy is it?

Right now Justin+mctester's Rust is not online; its last appearance was 17 days 10 hours ago.

Server details
03What Rust version is Justin+mctester's Rust on?

The Rust build on Justin+mctester's Rust is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Justin+mctester's Rust?

No region is published by Justin+mctester's Rust. Rust Server Now does not verify machine locations; it only shows where a server says it is. 158.120.182.9:28015 is its address.

05How reliable is Justin+mctester's Rust, and is it online?

Currently offline: Justin+mctester's Rust; last seen 17 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 22 September 2026.

Server Tags
06What is the meaning of each tag on Justin+mctester's Rust?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Justin+mctester's Rust publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Justin+mctester's Rust show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Justin+mctester's Rust are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
08Justin+mctester's Rust wipes on what schedule?

Too few wipes are recorded for Justin+mctester's Rust to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 17 days 17 hours.

09On wipe day, what changes for Justin+mctester's Rust?

On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10Map selection on Justin+mctester's Rust: what is it?

A procedural map, generated by the game, is in use on Justin+mctester's Rust.

11Which rules apply on Justin+mctester's Rust, and what settings?

No gather rate appears in the name Justin+mctester's Rust. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

How to join
12To join Justin+mctester's Rust, what must you do?

In Rust, press F1 and run client.connect 158.120.182.9:28015; or use Launch Rust on this page to connect through Steam.