A Shockbyte Rust Server
- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,640 ▼ 3015 this week
- Wiped
- 2d 6h ago · 7 Oct, 23:35 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#10,640 on player hours | 53 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance102 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 3,015 places this week | 36 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 16.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 7
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 23:35 | 1 | running |
| 21 Sep | Mon 16:38 | 2 | 16.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers, #532 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.95.83:28926
- Region
- –
- Max players
- 10
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 23:35 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4| Game | gmsoftcore | Game mode The mode is softcore, with easier rules. |
mp10 | Max players The server holds 10. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EA] Softcore 1quad · monthly · 149 on averageUnranked110/350
- 2[EU] Facepunch Softcore 1EU · quad · monthly · 124 on averageUnranked34/400
- 3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 65 on averageUnranked75/150
- 4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 33 on averageUnranked28/200
- 5[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 18 on averageUnranked6/100
- 6[红果十倍]10.10日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on averageUnranked18/200
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
In the top 47% of all ranked servers, A Shockbyte Rust Server holds #10,640 for player hours over the last seven days. Ranked against quad, it sits at #532.
02How many players are on A Shockbyte Rust Server right now?
The current population on A Shockbyte Rust Server is 0, against 10 slots. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 08:00 UTC, when it averaged 1 players.
03Version of Rust on A Shockbyte Rust Server: which one?
Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on A Shockbyte Rust Server good?
Average server fps for the last 48 hours was 102; the lowest was 82. Entities peaked at 74,289, including buildings, deployables and all other world objects. The maximum memory used was 2,457 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 157.85.95.83:28926.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
A Shockbyte Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 2 days 4 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): The mode is softcore, with easier rules; mp10 (Max players): The server holds 10; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 3 days.
09On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 2 days 6 hours old.
10What happens on wipe day for A Shockbyte Rust Server?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 11 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 7.
11The map for A Shockbyte Rust Server: which one?
The map on A Shockbyte Rust Server is procedural, size 3,650 with seed 1067453059, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. 4 players is the cap for a group (quad). This server runs softcore, Facepunch's more forgiving mode, with partial loot retention. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13Joining A Shockbyte Rust Server: what are the steps?
In Rust, press F1 and run client.connect 157.85.95.83:28926; or use Launch Rust on this page to connect through Steam.
