- Players now
- 0/12 0% full
- 7-day average
- 1 peak 2
- Rank
- #6,441 top 29%
- Wiped
- 1d 1h ago · 10 Oct, 16:52 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 12 on average | 8 | |
|---|---|---|
| Standing#6,441 on player hours | 71 | |
| Uptime25 of the last 48 hours | 52 | |
| Performance126 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 16:30 | 1 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.95.51:20592
- Region
- –
- Max players
- 12
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 16:52 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp12 | Max players Capacity: 12. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 415 on averageUnranked614/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 390 on averageUnranked551/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 380 on averageUnranked443/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 322 on averageUnranked401/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 309 on averageUnranked447/475
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
The rank for A Shockbyte Rust Server is #6,441 on seven-day player hours, in the top 29% of ranked servers.
02How many players are on A Shockbyte Rust Server right now?
The current population on A Shockbyte Rust Server is 0, against 12 slots. Its seven-day average is 1 players; the peak is 2. Its busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.
03The Rust version for A Shockbyte Rust Server: what is it?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of A Shockbyte Rust Server: is it smooth?
For the last 48 hours, average server fps was 126, with a minimum of 49. 91,189 entities at peak, counting buildings and deployables. Memory usage reached 2,509 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find A Shockbyte Rust Server physically?
For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.95.51:20592.
06How reliable is A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server shows as online. The last restart happened around 23 hours ago, according to uptime. 10 October 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on A Shockbyte Rust Server?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp12 (Max players): Capacity: 12; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 25 hours have passed since its current world began.
10What map is running on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the map is procedural at size 4,000 with seed 187963912, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
12Joining A Shockbyte Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 157.85.95.51:20592, or click Launch Rust here to open Rust via Steam and join.
