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Onlinechecked 14m ago · scouted since 16 Sep 2026

A Shockbyte Rust Server

Community
Join server
Evaluation 71 Bronze #6,455 on player hours
Players now
0/4
0% full
7-day average
0
peak 4
Rank
#6,455
▲ 10442 this week
Wiped
4d 19h
ago · 5 Oct, 16:34 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population4Standing72Uptime98Performance100Wipe hold50Momentum100
Population0 of 4 on average 4
Standing#6,455 on player hours 72
Uptime47 of the last 48 hours 98
Performance115 server fps on average 100
Wipe hold50% of wipes kept half their crowd 50
Momentumup 10,442 places this week 100

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
50%
else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctSun 20 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 16:34 4 running
20 Sep Sun 20:11 4 14.8 days
18 Sep Fri 11:35 4 2.4 days

Performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3700
Seed
120
Open on RustMaps
Address
157.85.95.233:27123
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 16:34 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp4Max players Slot count: 4.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of A Shockbyte Rust Server among Rust servers: what is it?

In the top 28% of all ranked servers, A Shockbyte Rust Server holds #6,455 for player hours over the last seven days.

02What is the player count on A Shockbyte Rust Server?

The current population on A Shockbyte Rust Server is 0, against 4 slots. Its seven-day average is 0 players; the peak is 4.

About Server
03The Rust version for A Shockbyte Rust Server: what is it?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of A Shockbyte Rust Server: is it smooth?

Server fps over the last 48 hours: 115 average, 90 lowest. Entities reached 78,582 - buildings, deployables and the rest. Memory usage reached 2,986 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05Location of A Shockbyte Rust Server: where?

There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 157.85.95.233:27123 is its address.

06How reliable is A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server shows as online. The last restart happened around 4 days 17 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 16 September 2026.

Tags & Lists
07How should you read the tags on A Shockbyte Rust Server?

For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does A Shockbyte Rust Server appear?

The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

Wipes on A Shockbyte Rust Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 4 days 19 hours.

10What does A Shockbyte Rust Server look like on wipe day?

The average busiest point of its recent wipes was 4 players. The latest wipe saw its peak 27 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 3.

Server Rules
11What map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,700 with seed 120, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of A Shockbyte Rust Server: what are they?

The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13What is the process to join A Shockbyte Rust Server?

In Rust, press F1 and run client.connect 157.85.95.233:27123; or use Launch Rust on this page to connect through Steam.