- Players now
- 0/10 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,587 top 33%
- Wiped
- 2d 1h ago · 8 Oct, 15:23 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 3 | |
|---|---|---|
| Standing#7,587 on player hours | 67 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance132 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 15:23 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.95.116:20716
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 15:23 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 459 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 448 on averageUnranked574/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 425 on averageUnranked614/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 413 on averageUnranked289/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 355 on averageUnranked435/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked428/475
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
The rank for A Shockbyte Rust Server is #7,587 on seven-day player hours, in the top 33% of ranked servers.
02Current population on A Shockbyte Rust Server: how busy is it?
0 of 10 slots are filled on A Shockbyte Rust Server at this moment. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
03The Rust version for A Shockbyte Rust Server: what is it?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 167231, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of A Shockbyte Rust Server: is it smooth?
For the last 48 hours, average server fps was 132, with a minimum of 37. Entities peaked at 72,155, including buildings, deployables and all other world objects. Peak memory: 2,443 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 157.85.95.116:20716.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Live status: A Shockbyte Rust Server is up. About 46 hours ago was its last restart, based on reported uptime. 100% uptime over the last 1 full day: 24 of 24 hours online. Its first appearance in Rust Server Now data was on 8 October 2026.
07How should you read the tags on A Shockbyte Rust Server?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09A Shockbyte Rust Server wipes on what schedule?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 1 hours.
10What map is running on A Shockbyte Rust Server?
A procedural map of size 3,500 with seed 2147483647, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
12Joining A Shockbyte Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 157.85.95.116:20716, or click Launch Rust here to open Rust via Steam and join.
