- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,459 ▼ 1921 this week
- Wiped
- 6d 17h ago · 3 Oct, 07:34 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#9,459 on player hours | 58 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance165 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 1,921 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.6 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2.5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 07:34 | 2 | running |
| 2 Oct | Fri 06:41 | 2 | 1 days |
| 26 Sep | Sat 16:40 | 2 | 5.6 days |
| 14 Sep | Mon 04:36 | 2 | 12.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.94.73:25959
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 07:34 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked300/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked291/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 455 on averageUnranked287/325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked460/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 381 on averageUnranked162/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked238/350
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
In the top 42% of all ranked servers, A Shockbyte Rust Server holds #9,459 for player hours over the last seven days.
02Current population on A Shockbyte Rust Server: how busy is it?
0 of 40 slots are filled on A Shockbyte Rust Server at this moment. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 07:00 UTC saw the highest average: 0 players.
03What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on A Shockbyte Rust Server good?
Server fps over the last 48 hours: 165 average, 124 lowest. 48,912 entities at peak, counting buildings and deployables. Memory usage reached 2,459 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find A Shockbyte Rust Server physically?
There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 157.85.94.73:25959 is its address.
06How reliable is A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 6 days 15 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte Rust Server wipe?
No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 17 hours have passed since its current world began.
10On wipe day, what changes for A Shockbyte Rust Server?
On average, 2 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.5.
11Map selection on A Shockbyte Rust Server: what is it?
A procedural map of size 3,000 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
13To join A Shockbyte Rust Server, what must you do?
Press F1 in Rust and enter client.connect 157.85.94.73:25959, or click Launch Rust here to open Rust via Steam and join.
