- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,996 ▼ 9396 this week
- Wiped
- 14d 2h ago · 26 Sep, 18:27 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 0 | |
|---|---|---|
| Standing#15,996 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance166 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 9,396 places this week | 21 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 26 Sep | Sat 18:27 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.94.39:28873
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 18:27 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 456 on averageUnranked556/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 441 on averageUnranked509/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 419 on averageUnranked487/525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 406 on averageUnranked450/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 347 on averageUnranked353/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked407/500
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
The rank for A Shockbyte Rust Server is #15,996 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on A Shockbyte Rust Server right now?
Right now, 0 players occupy the 2 slots on A Shockbyte Rust Server. The average population for the last seven days is 0.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2633 and build 165217 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of A Shockbyte Rust Server: is it smooth?
For the last 48 hours, average server fps was 166, with a minimum of 126. Entities reached 48,252 - buildings, deployables and the rest. Memory usage reached 3,671 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 157.85.94.39:28873.
06How reliable is A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 11 days 22 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 26 September 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09A Shockbyte Rust Server wipes on what schedule?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 14 days 2 hours.
10What does A Shockbyte Rust Server look like on wipe day?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
11The map for A Shockbyte Rust Server: which one?
The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on A Shockbyte Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
13Joining A Shockbyte Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 157.85.94.39:28873, or click Launch Rust here to open Rust via Steam and join.
