- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 top 70%
- Wiped
- 1d 19h ago · 8 Oct, 15:33 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance250 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.94.120:25403
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 15:33 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked584/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked524/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked515/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked234/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked361/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked403/450
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 70% of all ranked servers, A Shockbyte Rust Server holds #16,006 for player hours over the last seven days.
02Current population on A Shockbyte Rust Server: how busy is it?
The current population on A Shockbyte Rust Server is 0, against 40 slots. The average population for the last seven days is 0.
03Version of Rust on A Shockbyte Rust Server: which one?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of A Shockbyte Rust Server: is it smooth?
For the last 48 hours, average server fps was 250, with a minimum of 218. 8,218 entities at peak, counting buildings and deployables. Peak memory: 1,142 MB. Players feel lag when fps drops and entities climb.
05What is the host location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.94.120:25403.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 42 hours ago. Availability hit 100% across the last 1 full day. It ran 24 of 24 hours. Its first appearance in Rust Server Now data was on 8 October 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 43 hours.
10The map for A Shockbyte Rust Server: which one?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of A Shockbyte Rust Server: what are they?
The name A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
12To join A Shockbyte Rust Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 157.85.94.120:25403. You can also click Launch Rust here to open the game via Steam and join.
