[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
- Players now
- 0/125 0% full
- 7-day average
- 0 peak 3
- Rank
- #4,756 ▲ 3426 this week
- Wiped
- 1h ago · 9 Oct, 21:28 UTC
- Next wipe
- 6d 22h Fri 16 Oct, 21:28 UTC
- Team limit
- quad weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 125 on average | 0 | |
|---|---|---|
| Standing#4,756 on player hours | 79 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance176 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 3,426 places this week | 86 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts weekly schedule tag · low confidence
- usual gap
- 6.9 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 21:28 | 0 before | running |
| 3 Oct | Sat 00:56 | 3 | – |
| 24 Sep | Thu 05:28 | 4 | 8.8 days |
| 18 Sep | Fri 03:38 | 4 | 6.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 21% of all ranked servers, #308 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.94.103:28015
- Region
- –
- Max players
- 125
- Group limit
- quad
- Wipe schedule
- weekly
- Last wipe
- 9 Oct 2026, 21:28 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2634,^w,gmrust,cs167398,ts4,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp125 | Max players Slot count: 125. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^w | Weekly Wipes weekly. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 5 on averageUnranked3/200
- 2Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 2 on averageUnranked1/75
- 3⦿ ICEFUSE 10X Omega (Solo/Duo/Trio/Quad|No BPs|Kits|Shop)NA · quad · 10x · weekly · 2 on averageUnranked2/150
- 4ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 49 on averageUnranked71/250
- 5WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on averageUnranked4/100
- 6HAVOC 10X | MYMINI | KITS | NO BPS | SKINBOX | MONTHLYNA · quad · 10x · monthly · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS sit in the rankings?
In the top 21% of all ranked servers, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS holds #4,756 for player hours over the last seven days. The quad group places it at #308.
02What is the player count on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The current population on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is 0, against 125 slots. The seven-day average is 0 players, with a peak of 3. The 48-hour peak time is 18:00 UTC, when it averaged 1 players.
03The Rust version for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: what is it?
Rust network protocol 2634 and build 167398 on Linux is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: is it smooth?
Server fps over the last 48 hours: 176 average, 34 lowest. Entities reached 96,760 - buildings, deployables and the rest. The maximum memory used was 3,267 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS physically?
No region tag is published by [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, yet its name indicates North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 157.85.94.103:28015.
06Uptime and current status of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: what are they?
Live status: [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is up. Reported uptime puts the last restart at roughly 10 hours ago. Over the last 7 full days, 132 of 168 hours were online, or 79%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: what do they mean?
The server browser reads these tags from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): Slot count: 125; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^w (Weekly): Wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS show up in Rust Server Now lists and filters?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS appears on the following Rust Server Now lists: Best 10x Rust servers, Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.
09[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipes on what schedule?
Its tag drives the prediction because too few of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS's wipes are recorded to confirm the schedule. Expect the next wipe on Friday 16 October at 21:28 UTC. 1 hours have passed since its current world began. Its tags state a weekly wipe schedule.
10What happens on wipe day for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
On average, 4 players was the busiest its recent wipes got. 12 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 3.
11The map for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: which one?
For [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, the map is procedural at size 3,500 with seed 536306686, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, and what settings?
A 10x gather rate is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS lists in its name. A maximum of 4 players per group is set (quad). This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13Joining [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: what are the steps?
In Rust, press F1 and run client.connect 157.85.94.103:28015; or use Launch Rust on this page to connect through Steam. The server's website: https://starfireservers.tebex.io/.
![Map of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS](/servers/157.85.94.103:28016/map.webp?v=11b356d145)