MarkTRust's Monkey Hole
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,967 ▲ 930 this week
- Wiped
- 21d 5h ago · 19 Sep, 00:26 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,967 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance170 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 930 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.93.252:29060
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 00:26 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,^v,^c,^d,^k,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^c | Creative Sandbox rules: build what you like, with no gathering. |
^d | Combat training Training for aim and PvP, loot handed to you. | |
^k | Build server A place to practise base designs. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 75 on averageUnranked21/999
- 2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 65 on averageUnranked61/999
- 3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 48 on averageUnranked66/150
- 4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on averageUnranked19/100
- 5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 17 on averageUnranked19/100
- 6Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on averageUnranked8/150
Briefing
quick answers, from the figures on this page01Ranking of MarkTRust's Monkey Hole among Rust servers: what is it?
In the top 70% of all ranked servers, MarkTRust's Monkey Hole holds #15,967 for player hours over the last seven days.
02Current population on MarkTRust's Monkey Hole: how busy is it?
The current population on MarkTRust's Monkey Hole is 0, against 10 slots. The average population for the last seven days is 0.
03What Rust version is MarkTRust's Monkey Hole on?
Rust network protocol 2633 and build 164530 on Linux is what MarkTRust's Monkey Hole runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on MarkTRust's Monkey Hole good?
Server fps over the last 48 hours: 170 average, 128 lowest. Entities peaked at 48,351, including buildings, deployables and all other world objects. Peak memory: 3,374 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for MarkTRust's Monkey Hole?
No region is published by MarkTRust's Monkey Hole. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 157.85.93.252:29060.
06Current online status and reliability of MarkTRust's Monkey Hole: what is the data?
Right now MarkTRust's Monkey Hole shows as online. About 9 days 4 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 19 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on MarkTRust's Monkey Hole?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^c (Creative): Sandbox rules: build what you like, with no gathering; ^d (Combat training): Training for aim and PvP, loot handed to you; ^k (Build server): A place to practise base designs; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set MarkTRust's Monkey Hole publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does MarkTRust's Monkey Hole appear?
MarkTRust's Monkey Hole appears on the following Rust Server Now lists: Modded Rust servers, Combat training servers by live count, Best Rust build servers and Rust creative servers: live stats. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does MarkTRust's Monkey Hole wipe?
The record for MarkTRust's Monkey Hole holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 21 days 5 hours have passed since its current world began.
10The map for MarkTRust's Monkey Hole: which one?
The map on MarkTRust's Monkey Hole is procedural, size 3,000 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of MarkTRust's Monkey Hole: what are they?
You will not find a gather rate in the name MarkTRust's Monkey Hole. The game's default group limit of 8 players applies. combat training is the game mode, loot is given out for aim and PvP practice. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. Valve's VAC anti-cheat is active.
12Joining MarkTRust's Monkey Hole: what are the steps?
Press F1 in Rust and enter client.connect 157.85.93.252:29060, or click Launch Rust here to open Rust via Steam and join.
