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Offlinechecked 4d ago · scouted since 28 Sep 2026

Pve Primitive

Community
Join server
Evaluation 21 Bronze #14,594 on player hours
Players now
0/20
0% full
7-day average
0
peak 1
Rank
#14,594
▼ 6928 this week
Wiped
4d 21h
ago · 5 Oct, 23:42 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing36Uptime–Performance–Wipe hold–Momentum26
Population0 of 20 on average 0
Standing#14,594 on player hours 36
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 6,928 places this week 26

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 23:04 0 running
5 Oct Mon 15:56 1 0.3 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep3 Oct5 Oct8 Oct10 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Pve Primitive
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
157.85.93.130:24304
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 23:42 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

what each tag it publishes means · mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp20Max players The server holds 20.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Pve Primitive?

In the top 64% of all ranked servers, Pve Primitive holds #14,594 for player hours over the last seven days.

02How many players are on Pve Primitive right now?

Right now Pve Primitive is not online; its last appearance was 4 days 21 hours ago. Averaging 0 players over seven days, it peaked at 1.

About Server
03The Rust version for Pve Primitive: what is it?

Rust network protocol 2634 and build 166652 on Linux is what Pve Primitive runs. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Pve Primitive physically?

There is no region published by Pve Primitive. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 157.85.93.130:24304.

05Current online status and reliability of Pve Primitive: what is the data?

Live status: Pve Primitive is down; last seen 4 days 21 hours ago. Over the last 7 full days, 67 of 168 hours were online, or 40%. 28 September 2026 is when Rust Server Now first saw it.

Server Tags
06What is the meaning of each tag on Pve Primitive?

The server browser reads these tags from Pve Primitive: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): The server holds 20; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Pve Primitive show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Pve Primitive are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08On what timetable does Pve Primitive wipe?

The record for Pve Primitive holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 21 hours.

09What happens on wipe day for Pve Primitive?

0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Settings & Rules
10What map is running on Pve Primitive?

A procedural map of size 3,000 with seed 50000, generated by the game, is in use on Pve Primitive. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11The rules and settings of Pve Primitive: what are they?

No gather rate appears in the name Pve Primitive. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.

Join Info
12Joining Pve Primitive: what are the steps?

In Rust, press F1 and run client.connect 157.85.93.130:24304; or use Launch Rust on this page to connect through Steam.