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Onlinechecked 7m ago · scouted since 30 Sep 2026

A Shockbyte Rust Server

Community
Join server
Evaluation 50 Bronze #9,105 on player hours
Players now
0/40
0% full
7-day average
0
peak 2
Rank
#9,105
▼ 1171 this week
Wiped
4d 8h
ago · 6 Oct, 04:06 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing60Uptime98Performance100Wipe hold0Momentum44
Population0 of 40 on average 0
Standing#9,105 on player hours 60
Uptime47 of the last 48 hours 98
Performance236 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 1,171 places this week 44

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctWed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
6 Oct Tue 04:06 2 running
30 Sep Wed 22:00 1 5.3 days
30 Sep Wed 09:15 1 0.5 days

Performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
157.85.92.45:27473
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 04:06 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players The server holds 40.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of A Shockbyte Rust Server?

In the top 40% of all ranked servers, A Shockbyte Rust Server holds #9,105 for player hours over the last seven days.

02Current population on A Shockbyte Rust Server: how busy is it?

Right now, 0 players occupy the 40 slots on A Shockbyte Rust Server. Averaging 0 players over seven days, it peaked at 2.

About Server
03The Rust version for A Shockbyte Rust Server: what is it?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so your protocol matches; that is required to join.

04Performance of A Shockbyte Rust Server: is it smooth?

For the last 48 hours, average server fps was 236, with a minimum of 223. Entities peaked at 8,328, including buildings, deployables and all other world objects. The maximum memory used was 1,226 MB. The lag players notice comes from low fps and rising entity counts.

05Location of A Shockbyte Rust Server: where?

For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 157.85.92.45:27473.

06How reliable is A Shockbyte Rust Server, and is it online?

Live status: A Shockbyte Rust Server is up. The last restart happened around 4 days 6 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 30 September 2026.

Lists & Tags
07What is the meaning of each tag on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does A Shockbyte Rust Server appear?

The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

Wipes on A Shockbyte Rust Server happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 4 days 8 hours have passed since its current world began.

10What does A Shockbyte Rust Server look like on wipe day?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Settings & Rules
11The map for A Shockbyte Rust Server: which one?

The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on A Shockbyte Rust Server, and what settings?

No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

How to join
13To join A Shockbyte Rust Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 157.85.92.45:27473. You can also click Launch Rust here to open the game via Steam and join.