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Onlinechecked 10m ago · scouted since 13 Sep 2026

A Shockbyte Rust Server

Community
Join server
Evaluation 55 Bronze #6,579 on player hours
Players now
0/1
0% full
7-day average
0
peak 1
Rank
#6,579
▼ 691 this week
Wiped
8d 17h
ago · 1 Oct, 18:52 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population14Standing71Uptime98Performance100Wipe hold0Momentum45
Population0 of 1 on average 14
Standing#6,579 on player hours 71
Uptime47 of the last 48 hours 98
Performance157 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 691 places this week 45

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
16.1 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:52 1 running
15 Sep Tue 17:05 1 16.1 days

Performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
157.85.92.122:27074
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:52 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Capacity: 1.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166494Build Build 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of A Shockbyte Rust Server?

The rank for A Shockbyte Rust Server is #6,579 on seven-day player hours, in the top 29% of ranked servers.

02What is the player count on A Shockbyte Rust Server?

The current population on A Shockbyte Rust Server is 0, against 1 slots. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 17:00 UTC saw the highest average: 1 players.

About Server
03What Rust version is A Shockbyte Rust Server on?

The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166494, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on A Shockbyte Rust Server?

Average server fps for the last 48 hours was 157; the lowest was 129. 48,805 entities at peak, counting buildings and deployables. Memory usage reached 3,063 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05What is the host location for A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 157.85.92.122:27074.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

Live status: A Shockbyte Rust Server is up. The last restart happened around 8 days 16 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on A Shockbyte Rust Server: what do they mean?

For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 17 hours old.

10On wipe day, what changes for A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 2.

Server Rules
11The map for A Shockbyte Rust Server: which one?

A procedural map of size 3,000 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of A Shockbyte Rust Server: what are they?

You will not find a gather rate in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13Joining A Shockbyte Rust Server: what are the steps?

In Rust, press F1 and run client.connect 157.85.92.122:27074; or use Launch Rust on this page to connect through Steam.