- Players now
- 0/1 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,890 ▲ 3063 this week
- Wiped
- 6d 10h ago · 4 Oct, 15:38 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 1 | |
|---|---|---|
| Standing#13,890 on player hours | 39 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance130 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,063 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 15:38 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.91.54:24467
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:38 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 452 on averageUnranked261/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked214/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 411 on averageUnranked224/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 396 on averageUnranked488/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 341 on averageUnranked121/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked171/250
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
The rank for A Shockbyte Rust Server is #13,890 on seven-day player hours, in the top 61% of ranked servers.
02How many players are on A Shockbyte Rust Server right now?
The current population on A Shockbyte Rust Server is 0, against 1 slots. Averaging 0 players over seven days, it peaked at 1.
03Version of Rust on A Shockbyte Rust Server: which one?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on A Shockbyte Rust Server?
For the last 48 hours, average server fps was 130, with a minimum of 43. 67,080 entities at peak, counting buildings and deployables. Memory usage reached 2,892 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find A Shockbyte Rust Server physically?
For A Shockbyte Rust Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 157.85.91.54:24467.
06How reliable is A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server reports online at this moment. About 26 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 6 days 10 hours have passed since its current world began.
10What happens on wipe day for A Shockbyte Rust Server?
On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11Map selection on A Shockbyte Rust Server: what is it?
The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
13What is the process to join A Shockbyte Rust Server?
In Rust, press F1 and run client.connect 157.85.91.54:24467; or use Launch Rust on this page to connect through Steam.
