- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,954 ▼ 597 this week
- Wiped
- 35d 20h ago · 4 Sep, 04:24 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,954 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance64 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 597 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- 6000
- Seed
- –
- Address
- 157.85.91.42:28015
- Region
- –
- Max players
- 50
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 04:24 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z| Game | gmhardcore | Game mode The mode is hardcore, with harsher rules. |
mp50 | Max players Capacity: 50. | |
ts0 | Group limit No teams here. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 10 on averageUnranked8/100
- 2[NA] Blackland | Quarantine Island | Events · Sickness · FrosNA · no group limit · monthly · 5 on averageUnranked3/100
- 3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 5 on averageUnranked2/100
- 4Alone & AfraidOC · no group limit · biweekly · 2 on averageUnranked2/50
- 5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on averageUnranked2/50
- 6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 2 on averageUnranked2/100
Briefing
quick answers, from the figures on this page01What is the rank position of Long Hours?
The rank for Long Hours is #15,954 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on Long Hours right now?
0 of 50 slots are filled on Long Hours at this moment. 0 players is the seven-day average.
03What Rust version is Long Hours on?
Version for Long Hours: Rust network protocol 2633 and build 165217 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Long Hours: is it smooth?
Server fps over the last 48 hours: 64 average, 54 lowest. Entities peaked at 221,307, including buildings, deployables and all other world objects. Peak memory: 8,631 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Long Hours physically?
No region is published by Long Hours. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 157.85.91.42:28015.
06How reliable is Long Hours, and is it online?
Long Hours reports online at this moment. The last restart happened around 11 days 22 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Long Hours?
gmhardcore (Game mode): The mode is hardcore, with harsher rules; mp50 (Max players): Capacity: 50; ts0 (Group limit): No teams here; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Long Hours publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Long Hours show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Long Hours are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
09On what timetable does Long Hours wipe?
Too few wipes are recorded for Long Hours to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 35 days 20 hours old.
10The map for Long Hours: which one?
For Long Hours, the map is procedural at size 6,000, generated by the game.
11Which rules apply on Long Hours, and what settings?
No gather rate appears in the name Long Hours. No group limit is published. hardcore is the game mode, Facepunch's most punishing mode. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12To join Long Hours, what must you do?
Press F1 in Rust and enter client.connect 157.85.91.42:28015, or click Launch Rust here to open Rust via Steam and join.