- Players now
- 0/1 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,860 ▼ 1475 this week
- Wiped
- 8d 6h ago · 2 Oct, 00:05 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 1 | |
|---|---|---|
| Standing#13,860 on player hours | 39 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance85 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 1,475 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 7
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 00:05 | 1 | running |
| 23 Sep | Wed 00:40 | 1 | 9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.91.23:22725
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 00:05 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked64/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked186/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked80/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked401/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked169/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked160/200
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
The rank for A Shockbyte Rust Server is #13,860 on seven-day player hours, in the top 61% of ranked servers.
02What is the player count on A Shockbyte Rust Server?
The current population on A Shockbyte Rust Server is 0, against 1 slots. Its seven-day average is 0 players; the peak is 1.
03The Rust version for A Shockbyte Rust Server: what is it?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on A Shockbyte Rust Server good?
Server fps over the last 48 hours: 85 average, 72 lowest. Entities reached 172,297 - buildings, deployables and the rest. Memory usage reached 4,421 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of A Shockbyte Rust Server: where?
There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 157.85.91.23:22725.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Live status: A Shockbyte Rust Server is up. About 2 days 19 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 22 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 6 hours old.
10On wipe day, what changes for A Shockbyte Rust Server?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 7.
11The map for A Shockbyte Rust Server: which one?
The map on A Shockbyte Rust Server is procedural, size 5,500 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13To join A Shockbyte Rust Server, what must you do?
In Rust, press F1 and run client.connect 157.85.91.23:22725; or use Launch Rust on this page to connect through Steam.
