Rust Server Now
94,425 playing Find a server
Onlinechecked 23m ago · scouted since 3 Oct 2026

Shockbyte

Modded oxidehardcore
Join server
Evaluation 72 Bronze #6,747 on player hours
Players now
1/1
100% full
7-day average
1
peak 1
Rank
#6,747
▲ 4309 this week
World resets
7×
new worlds this week
Next wipe
–
not predictable yet
Team limit
teams off
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population98Standing70Uptime8Performance100Wipe hold–Momentum82
Population1 of 1 on average 98
Standing#6,747 on player hours 70
Uptime4 of the last 48 hours 8
Performance220 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 4,309 places this week 82

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75100:0022:0023:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Reset record

7 on record
DateTimePeakLasted
9 Oct Fri 22:33 1 before –
8 Oct Thu 23:59 1 before –
6 Oct Tue 23:13 1 before –
5 Oct Mon 22:24 1 before –
4 Oct Sun 21:41 1 before –
4 Oct Sun 18:27 1 1.2 days
4 Oct Sun 11:22 1 0.3 days

Performance

010020030040000:0022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
3000
Seed
–
Address
157.85.91.179:26703
Region
–
Max players
1
Group limit
teams off
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z
GamegmhardcoreGame mode A harsher ruleset, hardcore.
mp1Max players Slot count: 1.
ts0Group limit No teams here.
v2634Protocol Your game must run protocol 2634.
cs167398Build This server runs build 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Shockbyte among Rust servers: what is it?

In the top 30% of all ranked servers, Shockbyte holds #6,747 for player hours over the last seven days.

02Current population on Shockbyte: how busy is it?

1 of 1 slots are filled on Shockbyte at this moment. Its seven-day average is 1 players; the peak is 1. The 48-hour peak time is 23:00 UTC, when it averaged 1 players.

Server details
03Version of Rust on Shockbyte: which one?

Rust network protocol 2634 and build 167398 on Linux is what Shockbyte runs. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on Shockbyte?

Average server fps for the last 48 hours was 220; the lowest was 213. Entities reached 45,725 - buildings, deployables and the rest. Memory usage reached 1,277 MB at its highest. Players feel lag when fps drops and entities climb.

05Where can you find Shockbyte physically?

No region is published by Shockbyte. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 157.85.91.179:26703.

06Uptime and current status of Shockbyte: what are they?

Shockbyte reports online at this moment. About 1 hours ago was its last restart, based on reported uptime. 16 of 144 hours up in the last 6 full days; that is 11%. 3 October 2026 is when Rust Server Now first saw it.

Server Tags
07How should you read the tags on Shockbyte?

For the in-game browser, Shockbyte declares the following tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): Slot count: 1; ts0 (Group limit): No teams here; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does Shockbyte show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Shockbyte are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.

Wipe Schedule
09On what timetable does Shockbyte wipe?

Every few hours Shockbyte starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.

Rules & Settings
10Map selection on Shockbyte: what is it?

A procedural map of size 3,000, generated by the game, is in use on Shockbyte.

11Which rules apply on Shockbyte, and what settings?

No gather rate appears in the name Shockbyte. No group limit is published. This server runs hardcore, The hardest mode Facepunch offers. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
12What is the process to join Shockbyte?

Press F1 in Rust and enter client.connect 157.85.91.179:26703, or click Launch Rust here to open Rust via Steam and join. The server is full currently, meaning you may have to wait in a queue.