- Players now
- 0/40 0% full
- 7-day average
- 1 peak 4
- Rank
- #7,806 top 35%
- Wiped
- 20h ago · 11 Oct, 22:48 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 40 on average | 2 | |
|---|---|---|
| Standing#7,806 on player hours | 65 | |
| Uptime22 of the last 48 hours | 46 | |
| Performance232 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 11 Oct | Sun 21:14 | 2 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 11 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.91.148:23624
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 22:48 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 426 on averageUnranked552/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 390 on averageUnranked476/500
- 3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 363 on averageUnranked337/350
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 363 on averageUnranked476/525
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 306 on averageUnranked136/250
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 300 on averageUnranked392/450
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
The rank for A Shockbyte Rust Server is #7,806 on seven-day player hours, in the top 35% of ranked servers.
02How many players are on A Shockbyte Rust Server right now?
The current population on A Shockbyte Rust Server is 0, against 40 slots. The seven-day average is 1 players, with a peak of 4. The 48-hour peak time is 00:00 UTC, when it averaged 4 players.
03What Rust version is A Shockbyte Rust Server on?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on A Shockbyte Rust Server good?
Server fps over the last 48 hours: 232 average, 210 lowest. 19,100 entities at peak, counting buildings and deployables. Peak memory: 2,128 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.91.148:23624.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
A Shockbyte Rust Server reports online at this moment. The last restart happened around 18 hours ago, according to uptime. 11 October 2026 is when Rust Server Now first saw it.
07The tags on A Shockbyte Rust Server: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does A Shockbyte Rust Server wipe?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 20 hours have passed since its current world began.
10Map selection on A Shockbyte Rust Server: what is it?
The map on A Shockbyte Rust Server is procedural, size 2,000 with seed 203865100, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
12To join A Shockbyte Rust Server, what must you do?
In Rust, press F1 and run client.connect 157.85.91.148:23624; or use Launch Rust on this page to connect through Steam.
