- Players now
- 0/16 0% full
- 7-day average
- 0 peak –
- Rank
- #16,011 ▲ 886 this week
- Wiped
- 31d 0h ago · 9 Sep, 15:27 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 16 on average | 0 | |
|---|---|---|
| Standing#16,011 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 886 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.91.138:29090
- Region
- –
- Max players
- 16
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Sep 2026, 15:27 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp16 | Max players Capacity: 16. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked553/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked624/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked282/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked443/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked428/475
Briefing
quick answers, from the figures on this page01What is the rank position of Shockbyte Test Server?
In the top 70% of all ranked servers, Shockbyte Test Server holds #16,011 for player hours over the last seven days.
02What is the player count on Shockbyte Test Server?
Shockbyte Test Server was last seen 4 days 2 hours ago and is offline at this moment. 0 players is the seven-day average.
03Version of Rust on Shockbyte Test Server: which one?
The Rust build on Shockbyte Test Server is network protocol 2633 and build 165217, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of Shockbyte Test Server: where?
For Shockbyte Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 157.85.91.138:29090.
05Current online status and reliability of Shockbyte Test Server: what is the data?
Right now Shockbyte Test Server shows as offline; last seen 4 days 2 hours ago. Over the last 7 full days, 87 of 168 hours were online, or 52%. 13 September 2026 is when Rust Server Now first saw it.
06The tags on Shockbyte Test Server: what do they mean?
For the in-game browser, Shockbyte Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp16 (Max players): Capacity: 16; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Shockbyte Test Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Shockbyte Test Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Shockbyte Test Server wipe?
Shockbyte Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 31 days have passed since its current world began.
09Map selection on Shockbyte Test Server: what is it?
The map on Shockbyte Test Server is procedural, size 1,500 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10Which rules apply on Shockbyte Test Server, and what settings?
The name Shockbyte Test Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11Joining Shockbyte Test Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 157.85.91.138:29090. You can also click Launch Rust here to open the game via Steam and join.
