- Players now
- 0/2 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,318 top 41%
- Wiped
- 3d 8h ago · 7 Oct, 20:51 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 4 | |
|---|---|---|
| Standing#9,318 on player hours | 59 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance177 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 20:51 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.91.135:23486
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 20:51 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 450 on averageUnranked291/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked181/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 407 on averageUnranked186/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 392 on averageUnranked442/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 339 on averageUnranked122/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked120/200
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 41% of all ranked servers, A Shockbyte Rust Server holds #9,318 for player hours over the last seven days.
02How many players are on A Shockbyte Rust Server right now?
The current population on A Shockbyte Rust Server is 0, against 2 slots. Averaging 0 players over seven days, it peaked at 2.
03Version of Rust on A Shockbyte Rust Server: which one?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 167058, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of A Shockbyte Rust Server: is it smooth?
Average server fps for the last 48 hours was 177; the lowest was 125. Entities peaked at 48,766, including buildings, deployables and all other world objects. Peak memory: 2,830 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find A Shockbyte Rust Server physically?
There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.91.135:23486.
06How reliable is A Shockbyte Rust Server, and is it online?
Live status: A Shockbyte Rust Server is up. Reported uptime puts the last restart at roughly 3 days 7 hours ago. It was up 100% of the time over the last 3 full days: 72 of 72 hours. Its first appearance in Rust Server Now data was on 7 October 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09A Shockbyte Rust Server wipes on what schedule?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 3 days 8 hours old.
10What does A Shockbyte Rust Server look like on wipe day?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
11What map is running on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
13What is the process to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.91.135:23486, or click Launch Rust here to open Rust via Steam and join.
