- Players now
- 0/25 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 ▼ 8661 this week
- Wiped
- 11d 20h ago · 28 Sep, 23:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 25 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance250 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 8,661 places this week | 23 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.91.123:23464
- Region
- –
- Max players
- 25
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 28 Sep 2026, 23:19 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp25 | Max players The server holds 25. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked556/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked550/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked420/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked422/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked470/500
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 70% of all ranked servers, A Shockbyte Rust Server holds #16,006 for player hours over the last seven days.
02How many players are on A Shockbyte Rust Server right now?
Right now, 0 players occupy the 25 slots on A Shockbyte Rust Server. It has averaged 0 players across the last seven days.
03Version of Rust on A Shockbyte Rust Server: which one?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on A Shockbyte Rust Server good?
Server fps over the last 48 hours: 250 average, 232 lowest. Entities reached 8,253 - buildings, deployables and the rest. Peak memory: 1,887 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 157.85.91.123:23464 is its address.
06Uptime and current status of A Shockbyte Rust Server: what are they?
A Shockbyte Rust Server reports online at this moment. About 11 days 18 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 28 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): The server holds 25; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does A Shockbyte Rust Server wipe?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 11 days 20 hours.
10The map for A Shockbyte Rust Server: which one?
For A Shockbyte Rust Server, the map is procedural at size 1,500 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
12Joining A Shockbyte Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 157.85.91.123:23464, or click Launch Rust here to open Rust via Steam and join.
