- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #15,962 ▼ 7978 this week
- Wiped
- 14d 21h ago · 25 Sep, 06:36 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,962 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance235 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,978 places this week | 25 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.90.99:26072
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 06:36 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked230/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked140/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked188/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked452/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked131/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked170/225
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 70% of all ranked servers, A Shockbyte Rust Server holds #15,962 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
Right now, 0 players occupy the 40 slots on A Shockbyte Rust Server. It has averaged 0 players across the last seven days.
03What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on A Shockbyte Rust Server good?
Server fps over the last 48 hours: 235 average, 222 lowest. Entities reached 8,199 - buildings, deployables and the rest. The maximum memory used was 2,071 MB. Low fps plus a growing entity count equals lag for players.
05Location of A Shockbyte Rust Server: where?
There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 157.85.90.99:26072 is its address.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 14 days 20 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 25 September 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 14 days 21 hours have passed since its current world began.
10Map selection on A Shockbyte Rust Server: what is it?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
12What is the process to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.90.99:26072, or click Launch Rust here to open Rust via Steam and join.
