- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,354 ▼ 6475 this week
- Wiped
- 22h ago · 9 Oct, 05:51 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#11,354 on player hours | 50 | |
| Uptime22 of the last 48 hours | 46 | |
| Performance126 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 6,475 places this week | 21 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 0% else halves by day 1.5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 05:51 | 0 before | running |
| 30 Sep | Wed 01:29 | 4 | 9.2 days |
| 26 Sep | Sat 05:55 | 7 | 3.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.90.92:20588
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 05:51 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked24/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked44/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 125 on averageUnranked12/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked51/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 112 on averageUnranked8/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 97 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 50% of all ranked servers, A Shockbyte Rust Server holds #11,354 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
0 of 40 slots are filled on A Shockbyte Rust Server at this moment. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 05:00 UTC, when it averaged 1 players.
03The Rust version for A Shockbyte Rust Server: what is it?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167231 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of A Shockbyte Rust Server: is it smooth?
Average server fps for the last 48 hours was 126; the lowest was 49. 67,567 entities at peak, counting buildings and deployables. Memory usage reached 2,435 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find A Shockbyte Rust Server physically?
No region is published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 157.85.90.92:20588 is its address.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Right now A Shockbyte Rust Server shows as online. About 20 hours ago was its last restart, based on reported uptime. 19 of 168 hours up in the last 7 full days; that is 11%. First seen by Rust Server Now on 25 September 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 22 hours.
10What does A Shockbyte Rust Server look like on wipe day?
6 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 1.5.
11What map is running on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 40700, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13What is the process to join A Shockbyte Rust Server?
To connect, open Rust, press F1, and enter client.connect 157.85.90.92:20588. You can also click Launch Rust here to open the game via Steam and join.
