- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,585 top 60%
- Wiped
- 1d 19h ago · 8 Oct, 13:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#13,585 on player hours | 40 | |
| Uptime43 of the last 48 hours | 90 | |
| Performance252 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.90.229:20572
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 13:22 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked467/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked229/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked314/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked309/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked281/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked248/275
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 60% of all ranked servers, A Shockbyte Rust Server holds #13,585 for player hours over the last seven days.
02Current population on A Shockbyte Rust Server: how busy is it?
0 of 40 slots are filled on A Shockbyte Rust Server at this moment. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167231 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on A Shockbyte Rust Server?
For the last 48 hours, average server fps was 252, with a minimum of 212. Entities peaked at 8,279, including buildings, deployables and all other world objects. The maximum memory used was 1,020 MB. Low fps plus a growing entity count equals lag for players.
05Location of A Shockbyte Rust Server: where?
There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 157.85.90.229:20572.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Live status: A Shockbyte Rust Server is up. Reported uptime puts the last restart at roughly 41 hours ago. 100% uptime over the last 1 full day: 24 of 24 hours online. 8 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09A Shockbyte Rust Server wipes on what schedule?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 43 hours old.
10Map selection on A Shockbyte Rust Server: what is it?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12Joining A Shockbyte Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 157.85.90.229:20572, or click Launch Rust here to open Rust via Steam and join.
