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Onlinechecked 10m ago · scouted since 13 Sep 2026

RaineyStreet

Modded NA oxide
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Evaluation 55 Bronze #13,390 on player hours
Players now
0/40
0% full
7-day average
0
peak 2
Rank
#13,390
▼ 1821 this week
Wiped
8d 7h
ago · 1 Oct, 17:54 UTC
Next wipe
5d 11h
Thu 15 Oct, 13:20 UTC
Team limit
8
weekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing41Uptime98Performance100Wipe hold50Momentum43
Population0 of 40 on average 0
Standing#13,390 on player hours 41
Uptime47 of the last 48 hours 98
Performance178 server fps on average 100
Wipe hold50% of wipes kept half their crowd 50
Momentumdown 1,821 places this week 43

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe
Thursday 15 October13:20 UTC · in 5d 11h

Its weekly schedule tag · low confidence

usual gap
2 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct Thu 13:20 1 running
30 Sep Wed 12:21 1 1 days
28 Sep Mon 12:13 2 2 days
17 Sep Thu 14:12 1 10.9 days

Performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 59% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Intel

Map of RaineyStreet
Map
Procedural Map
Size
3000
Seed
1153923490
Open on RustMaps
Address
157.85.90.214:26415
Region
NA
Max players
40
Group limit
8, the default
Wipe schedule
weekly
Last wipe
1 Oct 2026, 17:54 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players The server holds 40.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Wipe schedule^wWeekly A wipe every week.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.
RegionNANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

Similar servers

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  1. 1
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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
    Rusty Moose |US Main|NA · groups of 12+ · weekly · 185 on average
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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of RaineyStreet among Rust servers: what is it?

The seven-day player-hour rank for RaineyStreet is #13,390, top 59% of all ranked servers and #1,450 in North America.

02Current population on RaineyStreet: how busy is it?

The current population on RaineyStreet is 0, against 40 slots. Its seven-day average is 0 players; the peak is 2.

About Server
03What Rust version is RaineyStreet on?

The Rust build on RaineyStreet is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on RaineyStreet?

For the last 48 hours, average server fps was 178, with a minimum of 57. Entities reached 49,245 - buildings, deployables and the rest. Peak memory: 2,486 MB. Players feel lag when fps drops and entities climb.

05Location of RaineyStreet: where?

RaineyStreet declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 157.85.90.214:26415.

06Current online status and reliability of RaineyStreet: what is the data?

RaineyStreet reports online at this moment. Reported uptime puts the last restart at roughly 12 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07The tags on RaineyStreet: what do they mean?

For the in-game browser, RaineyStreet declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^w (Weekly): A wipe every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does RaineyStreet appear?

The Rust Server Now lists that carry RaineyStreet are: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Wipe Schedule
09RaineyStreet wipes on what schedule?

The prediction follows its tag: too few of RaineyStreet's wipes are on record to confirm the schedule. Thursday 15 October at 13:20 UTC is when the next wipe is due. 8 days 7 hours have passed since its current world began. A weekly wipe schedule is published in its tags.

10On wipe day, what changes for RaineyStreet?

On average, 1 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 2.

Settings & Rules
11What map is running on RaineyStreet?

A procedural map of size 3,000 with seed 1153923490, generated by the game, is in use on RaineyStreet. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of RaineyStreet: what are they?

No gather rate appears in the name RaineyStreet. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

How to join
13To join RaineyStreet, what must you do?

Press F1 in Rust and enter client.connect 157.85.90.214:26415, or click Launch Rust here to open Rust via Steam and join.