- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #13,390 ▼ 1821 this week
- Wiped
- 8d 7h ago · 1 Oct, 17:54 UTC
- Next wipe
- 5d 11h Thu 15 Oct, 13:20 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#13,390 on player hours | 41 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance178 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 1,821 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts weekly schedule tag · low confidence
- usual gap
- 2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct | Thu 13:20 | 1 | running |
| 30 Sep | Wed 12:21 | 1 | 1 days |
| 28 Sep | Mon 12:13 | 2 | 2 days |
| 17 Sep | Thu 14:12 | 1 | 10.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 59% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.90.214:26415
- Region
- NA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 1 Oct 2026, 17:54 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^w | Weekly A wipe every week. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 23 on averageUnranked63/100
- 2Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on averageUnranked59/150
- 3Goober GamingNA · groups of 8+ · weekly · 1 on averageUnranked0/50
- 4Rustoria.co - US MainNA · groups of 16+ · weekly · 212 on averageUnranked550/575
- 5Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 193 on averageUnranked34/250
- 6Rusty Moose |US Main|NA · groups of 12+ · weekly · 185 on averageUnranked596/600
Briefing
quick answers, from the figures on this page01Ranking of RaineyStreet among Rust servers: what is it?
The seven-day player-hour rank for RaineyStreet is #13,390, top 59% of all ranked servers and #1,450 in North America.
02Current population on RaineyStreet: how busy is it?
The current population on RaineyStreet is 0, against 40 slots. Its seven-day average is 0 players; the peak is 2.
03What Rust version is RaineyStreet on?
The Rust build on RaineyStreet is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on RaineyStreet?
For the last 48 hours, average server fps was 178, with a minimum of 57. Entities reached 49,245 - buildings, deployables and the rest. Peak memory: 2,486 MB. Players feel lag when fps drops and entities climb.
05Location of RaineyStreet: where?
RaineyStreet declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 157.85.90.214:26415.
06Current online status and reliability of RaineyStreet: what is the data?
RaineyStreet reports online at this moment. Reported uptime puts the last restart at roughly 12 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on RaineyStreet: what do they mean?
For the in-game browser, RaineyStreet declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^w (Weekly): A wipe every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RaineyStreet appear?
The Rust Server Now lists that carry RaineyStreet are: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
09RaineyStreet wipes on what schedule?
The prediction follows its tag: too few of RaineyStreet's wipes are on record to confirm the schedule. Thursday 15 October at 13:20 UTC is when the next wipe is due. 8 days 7 hours have passed since its current world began. A weekly wipe schedule is published in its tags.
10On wipe day, what changes for RaineyStreet?
On average, 1 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 2.
11What map is running on RaineyStreet?
A procedural map of size 3,000 with seed 1153923490, generated by the game, is in use on RaineyStreet. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of RaineyStreet: what are they?
No gather rate appears in the name RaineyStreet. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13To join RaineyStreet, what must you do?
Press F1 in Rust and enter client.connect 157.85.90.214:26415, or click Launch Rust here to open Rust via Steam and join.
