- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 ▼ 3805 this week
- Wiped
- 7d 20h ago · 2 Oct, 04:06 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance237 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,805 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 04:06 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.90.158:21735
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 04:06 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 477 on averageUnranked305/375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked308/400
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 457 on averageUnranked306/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked444/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 382 on averageUnranked183/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 335 on averageUnranked257/450
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 70% of all ranked servers, A Shockbyte Rust Server holds #15,958 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
0 of 40 slots are filled on A Shockbyte Rust Server at this moment. The average population for the last seven days is 0.
03The Rust version for A Shockbyte Rust Server: what is it?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166494, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on A Shockbyte Rust Server?
For the last 48 hours, average server fps was 237, with a minimum of 224. Entities peaked at 8,169, including buildings, deployables and all other world objects. Memory usage reached 4,068 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 157.85.90.158:21735 is its address.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
A Shockbyte Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 7 days 18 hours ago. 144 of 168 hours up in the last 7 full days; that is 86%. Its first appearance in Rust Server Now data was on 1 October 2026.
07The tags on A Shockbyte Rust Server: what do they mean?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09A Shockbyte Rust Server wipes on what schedule?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 20 hours.
10On wipe day, what changes for A Shockbyte Rust Server?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11Map selection on A Shockbyte Rust Server: what is it?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
13Joining A Shockbyte Rust Server: what are the steps?
In Rust, press F1 and run client.connect 157.85.90.158:21735; or use Launch Rust on this page to connect through Steam.
