- Players now
- 0/40 0% full
- 7-day average
- 1 peak 3
- Rank
- #6,379 top 28%
- Wiped
- 2d 0h ago · 8 Oct, 05:47 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 40 on average | 1 | |
|---|---|---|
| Standing#6,379 on player hours | 72 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance252 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 157.85.90.135:21087
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 05:47 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked0/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked185/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked197/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked404/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked165/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked157/200
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
In the top 28% of all ranked servers, A Shockbyte Rust Server holds #6,379 for player hours over the last seven days.
02How many players are on A Shockbyte Rust Server right now?
0 of 40 slots are filled on A Shockbyte Rust Server at this moment. The seven-day average is 1 players, with a peak of 3. Its busiest point in the last 48 hours was 07:00 UTC, averaging 3 players.
03What Rust version is A Shockbyte Rust Server on?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167058 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on A Shockbyte Rust Server?
Average server fps for the last 48 hours was 252; the lowest was 238. Entities peaked at 8,478, including buildings, deployables and all other world objects. Memory usage reached 1,195 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Location of A Shockbyte Rust Server: where?
For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 157.85.90.135:21087.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Live status: A Shockbyte Rust Server is up. The last restart happened around 46 hours ago, according to uptime. It stayed online for 100% of the last 1 full day. That is 24 out of 24 hours. First seen by Rust Server Now on 8 October 2026.
07The tags on A Shockbyte Rust Server: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09A Shockbyte Rust Server wipes on what schedule?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 2 days have passed since its current world began.
10Map selection on A Shockbyte Rust Server: what is it?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on A Shockbyte Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join A Shockbyte Rust Server, what must you do?
In Rust, press F1 and run client.connect 157.85.90.135:21087; or use Launch Rust on this page to connect through Steam.
